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Do Not Go There

Description

This mod is an attempt to stop visitors wandering into dangerous or off limits areas.

This mod will make guests and traders listen to forbidden doors as long as the faction relations are above -20.
Works with vanilla traders as well as guests added by the Hospitality mod - No more will guests open the door for raids or take the short cut through insect filled rooms!

Please note that forbidding all paths a trader has will cause them to panic and make their own way, you have been warned!

Known Issues

The only issues I'm aware of are more down to how guests could be exploited into harm's way, but hopefully the rep repercussions will avoid that.

Compatibility

This mod has been tested in a heavily modded game and seems to work without issue.

Future Updates

Currently there are no plans for any updates!

About

This mod has been created by me, SpaceMoth! A quick mod put together after loosing yet another trade group to traders taking a shortcut through a hostile raid rather than going around out the back door.

This mod is available on GitHub[github.com] with the GNU GPL v3 License[choosealicense.com] so please feel free to take a look to help develop your own mods!

I will aim to update my mods within a couple weeks of any major update!
Please feel free to suggest ideas of additional mods. New mod creation can take some time but I am welcome to ideas. Please note my skills are in scripting and coding, and I have very little ability when it comes to art and assets.

IDs

ID: 2813059928
Mod ID: Spacemoth.DontGoThere

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