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Combat Extended - Core Weapons Only Patcher

Whilst playing Rimworld with only Combat Extended, it's noticeable that many calibers from multiple technology levels are left out without their respective weapons, sometimes leaving out entirely hollow technologies such as Gunpowder without any weapons and a lackluster Spacer charged weapon technology with no variety. To rectify that and use up most of the available calibers, CE Armory and CE Guns become necessary mods. However, I personally have two reasons why I wouldn't like to use these two mods to their fullest extent: 1) Nomenclature Even though I appreciate the intent to make real-life equivalents in Rimworld, I prefer the Vanilla nomenclature since, to me, it's more reasonable to see "Assault Rifle" over "M16A4" as what the weapon does is more important than its particular model. Additionally, I enjoy Rimworld's Vanilla generic naming system so I made this patcher to maintain such conformity. 2) Redundant Industrial-level Weapons and Calibers This was the biggest reason for my reluctance to use CE Armory and CE Guns. The Industrial tech level already has the largest variety of weapons in the Vanilla experience and the two mods expand it even further, therefore becoming redundant in my opinion. This patcher excludes most of these cases in an attempt to flatten the Industrial weapon and caliber variety when compared to its Spacer counterparts. --------------------------------- This mod was primarily done due to personal preference but I chose to publish it anyways in case that someone else had the same thoughts that I did. You're free to fork it in any way you wish or even contribute to this repository directly - just ask me first if you intend to do so. All credits go to the Combat Extended team for creating the core mod itself and all the weapons that were referenced by this patcher. Combat Extended: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2890901044]https://steamcommunity.com/sharedfiles/filedetails/?id=2890901044[/url] Combat Extended Guns: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3565025938]https://steamcommunity.com/sharedfiles/filedetails/?id=3565025938[/url] Combat Extended Armory: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2911110083]https://steamcommunity.com/sharedfiles/filedetails/?id=2911110083[/url] Feel free to visit the mod's repository on GitHub for more information: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FPupique%2FCombatExtendedCWOPatcher]https://github.com/Pupique/CombatExtendedCWOPatcher[/url] Note: Should be loaded after Combat Extended, Combat Extended Guns and Combat Extended Armory. Despite not having any CE mod as a dependency, this patcher requires any combination of them to take effect as it does nothing by itself. CAUTION:Even though removing this mod mid-game won't affect your save negatively, APPLYING it might since it removes multiple items from the game.