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Better Transhumanists

Increases the number of body modder & transhumanist trait levels from 6 to 14. In vanilla, [i]Machine body complete[/i] is the final stage, but why should it be? Only 6 body parts and you're done? No way! Non-steam download: [url=https%3A%2F%2Fgithub.com%2FEpicguru%2FBetterTranshumanists]Github[/url][github.com] The mood bonus is lower for the transhumanist precept, but still has 14 levels. Adds 8 new levels to the body modder trait & transhumanist precept, each with unique descriptions and an ever-increasing mood bonus: Body parts required Label Mood bonus (Body modder) Mood bonus (Transhumanist) 6 Transhumanist ecstatic +13 +4 7 Transhumanist elated +15 +5 8 Transhumanist exultant +17 +6 9 Transhumanist blissful +19 +7 10 Transhumanist euphoric +21 +8 11 Transhumanist ascended +23 +9 12 Evangelion +25 +10 13 Ghost in the Shell +27 +11 14 Methuselah +30 +12 FAQ: [list] [*] [b]Can I add/remove it from an existing save?[/b] [*] Yes. [*] [b]Is it compatible with...[/b] [*] Should be compatible with any mod that adds prosthetics, combat extended, multiplayer etc. This mod does not have any C# code. [*] [b]Does this change the frequency of the trait?[/b] [*] No. It also doesn't change opinion offsets (transhumanists will have same opinion boost for someone with 6 artificial parts as someone with 12 artificial parts). [*] [b]Isn't this overpowered?[/b] [*] Maybe. In vanilla RW it's quite difficult to even give a pawn 14 artificial parts though, and the transhumanist trait isn't very common. [/list] Support or commission me (っ◕‿◕)っ: [url=https%3A%2F%2Fko-fi.com%2FP5P11ROF8][img]https://i.imgur.com/KCjBPgn.png[/img][/url][ko-fi.com]