Prisoners with jobs (definitely not slaves)
This mod adds new precept to slavery issue - [b]Prisoners with jobs[/b]
Which is [b]totally different[/b] than slavery.
It also changes most slave mentions in the UI and descriptions to "working prisoners", "penal labour", "forced labour", "prison labour" etc.
Ideoligions from AI factions still can endorse slavery (they are obviously the bad guys, unlike us) or be against it (and have the audacity to say we allow slavery, which is complete nonsense*). Converting pawns to colony's Ideoligion ends all their slave-related misconceptions.
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This mod is an answer to [url=https://www.reddit.com/r/RimWorld/comments/w2lsum/how_can_i_tell_my_family_that_the_prisoners_in_my/]this reddit post[/url]. If a family member or other accidental viewer bothers you again about so-called slavery, just show them the precept.
* They are right, actually. You're a dirty slaver and deep down you know it.