Food Poisoning Stack Fix (Continued)
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Update of Dyrewulfes mod
[url=https%3A%2F%2Fgithub.com%2FDyrewulfe%2FRW-FoodPoisoningStackFix]https://github.com/Dyrewulfe/RW-FoodPoisoningStackFix[/url]
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[url=https%3A%2F%2Fgithub.com%2Femipa606%2FFoodPoisoningStackFix][img]https://img.litet.net/logos/Github.png[/img][/url][github.com]
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Food poisoned meals no longer taint whole stacks
This changes the mechanism that handles food poisoned meals and how they stack. Normally, if one food poisoned meal gets put onto a stack of 9, each of the 10 total meals will have a 10% chance of causing food poisoning. I felt that was silly, and reworked it so that the number of poisoned meals in a stack is tracked, and when meals are picked up, there is a proper chance of picking up the tainted one(s).
This will make food poisoning cases feel more consistent with your cook’s skill and kitchen’s cleanliness.
Credits:
Dyrewulfe
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[list]
[*] See if the the error persists if you just have this mod and its requirements active.
[*] If not, try adding your other mods until it happens again.
[*] Always post your log using the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404]Log Uploader[/url]
[*] For best support, please use the Discord-channel for error-reporting.
[*] Do not report errors by making a discussion-thread, I get no notification of that.
[*] If you have the solution for a problem, please post it to the GitHub repository.
[*] Use [url=https%3A%2F%2Fgithub.com%2FRimSort%2FRimSort%2Freleases%2Flatest]RimSort[/url][github.com] to sort your mods
[/list]
[url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2843483188][img]https://img.shields.io/github/v/release/emipa606/FoodPoisoningStackFix?label=latest%20version&style=plastic&color=9f1111&labelColor=black[/img][/url] | tags: mechanism, stacks