Xenohumans - Gen-spliced Xenos on the Rim
This mod adds 4 new Xenohuman races to your game.
They can randomly appear as your starting colonists or later during the game as members of the vanilla factions.
[u]This mod is CE compatible!
Savegame compatible![/u] You can add this mod to an existing savegame.
Needs the Alien Races framework to function. Please load AFTER AlienRaces.
[b][u]The Xenohuman races are:[/u][/b]
[u][b]Soldiermorphs[/b][/u] - Genetically engineered humans breed for combat. They are tougher but have difficulty learning new things and have a very short lifespan.
[u][b]Designer mates[/b][/u] - Engineered to be perfect mates these Xenohumans are pleasant to look at and are able to get better trading prices or recruit prisoners.
[u][b]Wolfmen[/b][/u] - Furry wolf-like creatures with retractable claws that deal more damage than normal hands. They enjoy a cold climate but are quick to anger and tend to fight socially.
[u][b]Scalemen[/b][/u] - Perfectly adapted to hot biomes. Their leathery skin provides a natural armor and they survive high temperatures without problems. They need less food but tire more quickly and move slightly slower than average humans.
Also check out my other mod [url=http://steamcommunity.com/sharedfiles/filedetails/?id=1123043922]Sparkling Worlds[/url]
Created by Albion
Thanks to Rebelrot for providing the textures for the Xenohumans and to Saebbi for helping with CE compatibility.
Preview created by Chickenplucker.