Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Crashlanded Mercs

!!DO NOT REUPLOAD!! After being hired on a distant Glitterworld for a task abroad on a Midworld, four mercenaries awake on their ship to smoke, fire, and alarms alerting them to set to the escape pods. Boarding the escape pods and fleeing, they land amidst the wreckage of their ship. Alone, and lost, can they survive the hard journey ahead? REQUIRES AT LEAST: CE FROG Suit TMC Weapon Pack Camping Tent TIPS: Base settlers off of MGS Mercenaries, you are given the standard survival start with the exception of recieving a G3 Rifle and a M9 instead of the Lee-Enfield and the Ruger. 4 Industrial tents are given as per the Camping Tent mod. These are good temporary shelters until you can build a proper home. There is a heightened chance (65%) of settlers having Cryptosleep sickness as a bit of a balance even though this is COMPLETELY unbalanced and is purely just my own little scenario start for my games. Feel free to leave any suggestions in the comments below, and I'll add them! Your faction will be a New Arrivals. Start with 4 people, chosen from 10. Start with: -Silver x800 -Packaged survival meal x50 -Medicine x30 -Component x30 -Gewehr 3 Rifle -M9A3 -Plasteel knife x2 -Random pet x1 -Steel x450 -Wood x300 -7.62x51mm NATO cartridge (FMJ) x150 -9x19mm Para cartridge (FMJ) x70 -Cloth Industrial Tent x4 Map is scattered with: -Ship chunk x5 -Steel x720 -Packaged survival meal x7