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Smokeleaf Tweaks

This is a "lite version" of a larger smokeleaf overhaul available here: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2852740151]https://steamcommunity.com/sharedfiles/filedetails/?id=2852740151[/url] Makes a variety of changes to smokeleaf in a modern, version-compatible, and mod-friendly way. Changes include: Joy (recreation satisfaction) gain reduced from 80% to 50%. Original smokeleaf use effects: rest satisfaction -10% and tolerance gain 3% changed to New smokeleaf use effects: rest satisfaction -5%, tolerance gain 1%, hunger satisfaction -10%. Original smokeleaf high effects: hunger rate increase 30%, pain experienced -20%, consciousness -20%, movement rate -10% changed to New smokeleaf high effects: hunger rate increase 30%, pain experienced -20%, tiredness rate increase 10%, social fight chance -25%. Original smokeleaf chemical effects: addictiveness 2%, minimum tolerance to become addict 15%, small chance to develop asthma or carcinoma. New smokeleaf chemical effects: addictiveness 0%, minimum tolerance to become addict 100%, no chance to develop asthma or carcinoma. Original smokeleaf addict withdrawal penalty: mood -20, consciousness -20%, move rate -15%, addiction decay per day 3.33% changed to New smokeleaf addict withdrawal penalty: mood -3, addiction decay per day 20%. [While smokeleaf use will not cause a dependency with the mod, it is still possible for pawns to generate with an existing smokeleaf dependency. It is now much less severe and clears up significantly (6x) faster.]