[b][u]Go Explore! - A new event mod[/u][/b]
This mod provides new events and exciting opportunities for exploration.
Go explore ancient cities and try to capture a space ship.
[b][u]New Events[/u][/b]
[b][u]Lost City[/u][/b]
An ancient city got somehow destroyed.
You can travel there and loot resources and items but beware the danger!
There are currently 3 different "Lost Cities":
[u]Bombarded city[/u] - The city is under constant orbital bombardment. Grab your loot before it will be destroyed.
[u]Infested city[/u] - The city is infested with insect hives. Try to avoid them and grab some loot or exterminate them all.
[u]Toxic city[/u] - Everything is under a constant toxic rain. The former inhabitant build some shelters to survive and store their stuff. Open them up at your own risk.
[b][u]Ship core startup[/u][/b]
You detect a neraby energy signature of a ship core that is powering up!
Go investigate. Maybe you can take over the ship or scrap it down for parts.
You'll have to kill the former owners though...
[b][u]Ambrosia addicted animals[/u][/b]
There is a large ambrosia sprout nearby!
However some animals seem to be hooked on the fruits and will defend them from intruders.
[b][u]New settlement[/u][/b]
A faction expanded and created a settlement in your general area.
[b][u]Research request[/u][/b]
A non-hostile factions is stuck with a problem and is requesting your best researcher to help them out.
If you send a good researcher you will end up with a boost to your relationship and some research points to a random unfinished research.
[b][u]Prison camp[/u][/b]
A non-hostile factions asks you for help to free some of their prisoners from a camp near you colony.
You have to defeat the hostile defenders or help the prisoners flee.
[b][u]Intercepted Message[/u][/b]
Your comm unit intercepted an unencrypted message. It indicates a nearby location where some loot is stored.
You suspect it could also be a trap to lure your caravan into an ambush.
Compatibility
[list]
[*] Yes you can add it to an existing savegame
[*] Yes the mod is fully compatible with all commonly used mods
[*] Yes it is even compatible with CE - Combat Extended
[*] Yes the mod is even compatible with RimCities and Real Ruins. It is [u]compatible with ALL commonly used mods[/u]
[/list]
Check out my other major mod:
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=1123043922]Sparkling Worlds Full Mod[/url]
Credits:
[list]
[*] Albion - creator of this mod and most of the code
[*] ChickenPlucker - did the awesome preview
[*] Mehni - helped with the code for the prisoners in the prison camp events
[*] Halno - created the textures for the storage boxes
[/list]