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The Division Gadgets

Gives you (and your enemies) cool gadgets to play with

Details

A small mod inspired by both the vanilla expanded series and Tom Clancy's The Division

Adds various utility belts and "turrets" based on the gadgets used by Division agents

Gadget types covered

  • Striker drones - A small drone with a gun, helps attack and distract

  • Chem launchers - Canister gas launcher that affects both buildings and pawns

  • Seeker mines - The most important one (not an explode on death boomalope reskin)

All items from this mod are meant to be a component sink that tries to slide between industrial and spacer tech

Enemies on the Rim are able to carry and use said gadgets (configurable in the settings)

Known Incompatibilities

  • Zombieland - Seeker mines and various drones do not actively try to attack zombies, could be problematic when considering turrets that spawn said drones exist

FAQ

  • Q - Are the drones CE compatible?
    A - Unfortunately, not at the moment

  • Q - Can this mod be added midgame?
    A - Yes

  • Q - Can you add a "weapon version" of the gadgets that shoot infinitely?
    A - ಠ_ಠ

Legal

Tom Clancy's The Division is property of Ubisoft

(CC BY-NC-ND 4.0) [creativecommons.org]

Open to suggestions (balancing, ideas, etc)

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Harmony

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