Adds the organ bladder, bladder control, conditions, mental and physical regression (getting temporary younger of mind or body), regression weapons/drugs/operations, diapers as well as creeds issues and rituals connected to them. (and many more things, see below)
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FAQ
Q: I dislike things this mod adds/want to declare that I despise things you add with that into RimWorld
A: That is perfectly fine, there is no requirement to install this mod for anyone.
Q: No, seriously, are you sure you don't break any rules?
A: Ah, no. There are mods that add genitals and others that add operations to remove them so you can eat them for dinner. I think adding diapers will be fine.
Q: Can I also install the 'Dubs Bad Hygiene Lite'-mod or does it have to be the full version?
A: I didn't use any features that would not be in the lite mod. You can try, but I used the binaries for the full mod to build it. It might work, but that's on you to try.
Q: Are there any mods considered/connected beside the required one?
A:
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[*] Multiplayer - Randoms and stuff
[*] Rah's Bionics and Surgery Expansion for implantation, organ decay and rejection
[*] Harvest Everything! for harvesting the organ bladder
[*] Lucario and Riolu Race and Xenohumans - Anthromorphs for adding bladder to their bodies
[*] Forever Young - Learned a lot from it and took a function controlling physical regression. Supported because I don't want to interfere with a mod I learned from
[*] Speak Up - Thousands of interactions and rules based on regression, clothing worn and its status
[*] Toddlers - Teaches the mod how to detect and handle babies/toddlers that are regressed mentally
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Q: Could you integrate a translation or patch for another mod I am playing with?
A: If you open a discussion and add a link to the mod and/or changes required, I’ll see what I can do.
Q: Can I buy you a coffee or do you have a Patreon?
A: Thank you for the offer, but this was made for my private amusement and I am just sharing it.
Q: Can/have you posted this on Github?
A: [url=https%3A%2F%2Fgithub.com%2FProximitron%2FZealousInnocence]https://github.com/Proximitron/ZealousInnocence[/url]
Q: Can I change/adjust/continue your project or learn from it/take any part of it?
A: Yes, but should you take a majority of my project, consider linking back to here. It was a lot of work.
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Bladder
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[*] Is an actual organ now and adds itself in the functionality of bladder fill state from 'Dubs Bad Hygiene'
[*] Source of the pawn's capacity for 'bladder control', influenced by age, genes, mental state and other conditions
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Babs
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[*] A unique creed/meme around diapers and the wish not to get potty trained
[*] Consider potties evil and a waste of time
[*] Their place of worship is usually the daycare, where they sit on changing mats, listening to the big powdered
[*] Members are usually called children and love to wear diapers, especially premium diapers
[*] Many of them are potty rebels; big boys are not welcome
[*] Can perform the unique ritual of rebirth that brings a follower back to life, but leads to regression (see below)
[*] Love to sleep in cribs at night, a unique bed
[*] Usually like to wear appropriate clothing like onesies
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General behaviours
Bladder control
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[*] Pawns with low bladder control will have a risk of accidents; the risk increases with lower control
[*] Pawns may have big or small bladders or even a weak bladder
[*] Usually pawns will try to make it to the toilet before accidents happen
[*] Pawns are in general more likely to have nighttime than daytime accidents
[*] Pawns that love diapers (by creed or trait) will go in their diapers on purpose, but not pee themselves without, except Potty Rebels
[*] Children get better at it early in their lives; babies (and toddlers if "Toddlers" is installed) are not old enough yet
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Children
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[*] Wear what they are told and don't have strong personal preferences
[*] Join in on playtimes
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Bed wetting
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[*] Diapers may protect and trigger the "wet diaper at night" thought
[*] Triggers "wet bed" thought (always negative)
[*] Triggers "got peed on" thought for any pawn sleeping in the same bed
[*] Will damage (but not destroy) the current bed
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New surgeries
Cure weak bladder
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[*] Heals the pawn of the 'weak bladder' condition using 5 glitterworld medicine
[*] Requires 'vital monitor' research
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Physical Regression
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[*] Cures any physical damage, even missing body parts
[*] Makes a pawn physically a young child again
[*] Requires 'vital monitor' research
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Rituals
Rebirth
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[*] The colonist in the targeted grave will be exhumed and reanimated
[*] The extensive damage to the brain from dying and any other damage caused before or after death will be healed and regressed
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Phoenix (part of Rebirth)
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[*] Targets an empty grave
[*] Will fill the grave with the (dead) body of a random destroyed (lost) colonist that lived in this colony before
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[b]Both rituals are stressful for the colonists. More so if they have bad outcomes.[/b]
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Traits
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[*] Big boy – Hates diapers from the depth of their soul
[*] Potty rebel – Loves diapers and feels incomplete without them
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Buildings
Cribs (single and double)
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[*] Usable by pawns of adult size as a bed
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Changing mat
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[*] A ritual seat that fits the 'babs' much better
[*] For now no other impact or function (pending)
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Items
Diapers
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[*] Flimsy Diaper – Cheap low tech leather
[*] Diaper – Normal quality
[*] Nighttime pull-ups – Lower absorbency, especially for bedwetter pawns
[*] Premium Diaper – High absorbency, comfy
[*] Disposable Diaper – Medium absorbency, easy to change and cheap to produce
[*] Colonists usually dislike diapers, except if they see a need to wear them
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Conditions
Bed wetter
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[*] Pawn can't control their bladder while asleep. Will probably lead to accidents...
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Bladder infection
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[*] Causes temporary loss of bladder control until healed naturally
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Weak bladder
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[*] Chronic condition that causes limited bladder control
[*] Usually makes it to the toilet in time… most of the time
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Incontinent
Diaper rash
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[*] Temporary condition caused by wearing a wet diaper too long; causes light pain and can be tended
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Mental Regression
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[*] Caused by the operation with the same name
[*] Heals brain injuries
[*] Physical age is not affected; age conditions remain and birthdays trigger normally
[*] Temporary condition lasting roughly a year; cannot be treated
[*] Pawn will have to grow up again in stages
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Physical Regression
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[*] Caused by the operation with the same name or special weapon effects
[*] Heals any brain injury and temporarily heals age-related diseases
[*] Birthdays passed while regressed will trigger after growing up again
[*] Middle-aged pawns regress to a child at 50% severity; young adults at 75%
[*] Over 100% severity is an overdose; 150% regresses a pawn fully to a baby
[*] Makes the pawn young again, down to age 3
[*] Lowers primary stats by severity (80% of severity, capped at 80%)
[*] Effect slowly subsides over time
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