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Deep Rim Engineer

A battle-hardened, talented mechanic, her sentient AI companions, and her trusty bots, set out for riches and to start a new colony. Your faction will be a New Arrival. Start with 1 people, chosen from 1. Your people will be at most 30 years old. Arrive in drop pods. Player starting characters have a 97% chance to start with trait: Too smart Start with research: T1 androids Start with research: Battery Start with research: Solar panel Incident created: -Orbital trader arrival -Herd migration -Meteorite impact -Ship chunk drop -Wanderers -Traveler group -Farm animals wander in -Wild man wanders in Incident(s) disabled: -Heat wave -Cold snap -Infestation -Deep drill infestation -Crop blight -Toxic fallout -Volcanic winter -Solar flare Start with: -Packaged survival meal x500 -Medicine x150 -Hauler(V) Base Station x3 -Crafter(V) Base Station x3 -Builder(V) Base Station x3 -ER(V) Base Station x3 -Cleaner(V) Base Station x3 -Kitchen(V) Base Station x3 -Android Assembly Kit x3 -Android Pod x3 -Battery x5 -Vanometric power cell x5