A battle-hardened, talented mechanic, her sentient AI companions, and her trusty bots, set out for riches and to start a new colony.
Your faction will be a New Arrival.
Start with 1 people, chosen from 1.
Your people will be at most 30 years old.
Arrive in drop pods.
Player starting characters have a 97% chance to start with trait: Too smart
Start with research: T1 androids
Start with research: Battery
Start with research: Solar panel
Incident created:
-Orbital trader arrival
-Herd migration
-Meteorite impact
-Ship chunk drop
-Wanderers
-Traveler group
-Farm animals wander in
-Wild man wanders in
Incident(s) disabled:
-Heat wave
-Cold snap
-Infestation
-Deep drill infestation
-Crop blight
-Toxic fallout
-Volcanic winter
-Solar flare
Start with:
-Packaged survival meal x500
-Medicine x150
-Hauler(V) Base Station x3
-Crafter(V) Base Station x3
-Builder(V) Base Station x3
-ER(V) Base Station x3
-Cleaner(V) Base Station x3
-Kitchen(V) Base Station x3
-Android Assembly Kit x3
-Android Pod x3
-Battery x5
-Vanometric power cell x5