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Camping Stuff

[url=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D29145.0]Original mod by Nandonalt[/url][ludeon.com] Do your colonists really just need a home away from home: like that time the trade caravan got ambushed by a surprisingly useful pirate/ tribute/ organ holder/ future arm chair, or that time that the offsite miners decided that the best way to deal with the absolute horror of sleeping under the stars for a few nights was to stab the nearest muffalo, or the time when your best sniper just lost it and sad wandered into a turret nest? Camping stuff can help! Using groundbreaking open-source technology, this mod adds a portable tent item that creates walls and doors when installed and removes them on uninstall, allowing your colonist to truly experience all that your world has to offer. Talk to your subscribe button about Camping Stuff. Camping stuff: for when the outside isn't inside-y enough. Warning: this mod contains tents, common side effects of tents include: making caravanning more enjoyable, making incident maps less annoying, fewer mental breaks, happier colonists, and capturing that one guy. If you encounter errors, bugs, defects, or conflicts, please seek the nearest bug reporting mechanism at your earliest possible convivence and provide as much detail as possible. This new and improved version of Camping Stuff has been rewritten from the ground up to make tents more accessible at all stages of the game as well as bring the experience of using tents more in line with how the vanilla game behaves. _______________________________________________________________ Deployable Tent Tents consist of several items that must be put together in order to form a deployable tent[list] [*] A tent bag item to hold all of the parts. Items packed in this bag can be removed/ replaced/ upgraded at any time and will be returned to the ground if the bag is destroyed. [*] A tent cover. Each cover (Small, Medium, Large, Long) decides the shape of the spawned tent and the number of tent poles the tent requires. [*] A number of tent poles. These can be created from both woody and metallic materials (or just plain wood logs in a pinch) and can be mixed and matched as desired. Packed poles influence beauty and HP of the tent walls when the tent is installed. [*] Optionally a tent mat can be packed which causes the tent to be installed with a +1 beauty floor (assuming that the install location doesn't already have an existing floor). [/list] Each item is packed into the bag with a right click action, similar to lances or neurotrainer work: with a colonist selected, right click the tent part, select "Pack into bag", and select the bag that you'd like to pack the item into. To install/ uninstall a tent simply click the install/ uninstall button like you would with any other building of furniture item. Once deployed, tent walls and doors are fairly fragile and most likely won't stop raiders or angry animals. If the walls/ doors happen to be destroyed, they can be repaired when the tent is in the uninstalled by right clicking the tent bag (or the cover if it has been uninstalled). Item Cost Work Made at Notes Tent pole 5 Wood / Metal ea 500 single, 2000 bulk Smithies (single, bulk), Crafting Spot (single) Can be used as a melee weapon Tent bag 25 Fabric / Leather 2500 Tailoring Benches, Crafting Spot Small cover 100 Fabric / Leather 10000 Tailoring Benches, Crafting Spot 4x5 tent Medium cover 200 Fabric / Leather 20000 Tailoring Benches 7x7 rounded tent Large cover 275 Fabric / Leather 27500 Tailoring Benches 9x9 tent with rooms Long cover 250 Fabric / Leather 25000 Tailoring Benches 9x7 tent Portable Stove [list] [*] Can be found on Architect/Temperature. [*] Requires 50 steel, 2 components, and 10 chemfuel. [*] A better version of the campfire, but the fuel is chemfuel (holds 10). [*] Can be uninstalled/reinstalled. [*] Can be used to cook all of the same things a campfire does and to heat up spaces. [*] Isn't powered by batteries but requires the electricity research to build. [*] Texture made by user Deon. [/list] ---------------------------- Please report any unusual behavior of any of these objects, especially the deployable tent. Also, I would like your feedback on balancing so the items aren't so overpowered. Enjoy! Ludeon Forums link: [url=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D45944]https://ludeon.com/forums/index.php?topic=45944[/url] _______________________________________________________________ Credits: Nandonalt- Original author Vaniat- Special shout out for getting a b18 version on steam (and not kicking me out of the comments section) The Rimworld Discord- for being wonderful people All of the patient people that left kind and supportive comments in my [url=https://steamcommunity.com/workshop/filedetails/discussion/1523058989/3865717501013670877/]dev blog[/url] [url=https%3A%2F%2Fgithub.com%2FAlias44%2FNandonalts-Camping-Stuff]Github link for non-steam users[/url][github.com] _______________________________________________________________ To-Do's: [list] [*] Features:[list] [*] Portable electric cook-top/hot-plate/griddle [*] Chemfuel lamp/lantern [*] Backpacks [*] Fix item list bloat [/list] [/list] _______________________________________________________________ Known incompatibilities [list] [*] None - but if I missed something feel free to let me know in the comments [/list] _______________________________________________________________ FAQ Q: Is it save game compatible? A: I'm actually not sure: I don't know of any hash collisions so I'm pretty sure you can safely add/ remove the mod with the usual warnings about adding/ removing mods. Q: I found a bug/issue/problem, where should I report that? A: I have a discussions page just for that, it's pinned, but here's the link anyway: [url=https://steamcommunity.com/workshop/filedetails/discussion/1523058989/1735466157768273948/]Bug Reports[/url]. Q: What if I want to leave my bug/issue/problem in the comments section? A: Bug reports in the comments section will be ignored, deleted, or I might just make fun of you for not reading the FAQ. In any case, until your issue is properly reported in the bug reports discussion, I [b]WILL NOT[/b] investigate it. Q: Is it compatible with XYZ mod? A: I have no idea, I'm going to guess probably, maybe, possibly. As I don't have time to test every mod for the game, I would appreciate if you would test that for me, if it works fantastic! If not drop me a bug report and I'll look into it. Q: Where do I make these wonderful new things? A: I added a table above, just for you!♥ _______________________________________________________________ For more camping furniture, check out [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2018290315]Caravan Gear[/url] by Thom Blair III / Jellypowered