Update of Dalraes mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1627043991
- Added an option to turn off the death-explosions
- Added an option to reanimate dead pawns as skeletons
- Added option to add the resurrected-hediff to all skeletons, as in guests, starting pawns and others.
- Reanimation can be selective to only colonists and/or only buried pawns
- Added compatibility with mass graves
- Added an option to sometimes spawn zombies, textures by S-Purple
- Added an option to make enemy pawns spawn in aggro state, zombies get manhunter and skeletons try to attack the colony.
- Added an option to only ressurect during eclipses
- Added an option to ressurect all corpses at once, for a more challenging play
- Added an option to set the ressurection chance generally
- Added an option to define secure graves that corpses cannot ressurect from
- Undead should no longer feel pain
- Updated russian translation, thanks Tkhakiro
- Added more bodytypes for the skeletons, thanks to the graphics from the Spooky Scary Skeletons mod. Very nice of Kasmex_Forever to let me use them and for Stokeling9701 for the idea!
- Zombies and Skeletons now have brains for psycasting, thanks TheCakeIsALie!
- A nice reskin of the zombies with Wa! Skeleton! - Zombie Retexture by Elseud




120% compatible with vanilla
Add a Skeleton Race.
Those who should have died a long time ago were revived for unknown reasons.
Basically it has low health and slow working speed, but it can survive in extreme environments without sleeping and food.
Languages: English, Korean, Russian
-update note-
2019/1/17 - no more need sleep
2019/1/25 - add russian translation (thanks ✿4ecHoK❀)

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