[b]Combat:[/b]
Keep Weapons When Downed, Disable Boomrat/Boomalope Death Explosion
Colonists/Mechanoids/Animals/Buildings Friendly Fire Immunity, Friendly Fire Exemption for Neutrals/Allies
Turret Manual Force-Attack, Damage Float Text (Filter by Target Type)
Rally Defense, Needs Freeze During Combat, Hidden Timer Visibility Toggle
Mechanoids Free Weapon Swap, Central Drop Pod to Regular Drop Pod
Safe Zone Auto-Evacuation, Never Stuck in Door, One-Click Emergency Lockdown
[b]QoL:[/b]
Quick Settings from Main Menu, Take Over Unfinished Items, Drag Selection
Cut Any Stone to Specific Blocks, Custom Unit Labels, Event Pawn Detail View
Auto-Destroy Equipment on Organ Extraction/Butchering, Transport Pod Trade Mode
Faction Logo Editor, Techprint Status in Trade Window, Settlement Restock Display
Infestation Optimization, Building Return/Reinstall, Movable Fixed Objects (Geysers/Sulfur)
Player Floors Uncoverable, Grass Floor, Disable Auto Roof Zones, Floors Excluded from Wealth
Ban Visitors Eating at Colony Tables, Caravan Trading Spot, Drop Pod Landing Spot, Mark Map Center
Remove "On Ground/Sleep Disturbed" Mood Debuffs
Total Power Sharing (No Grid), Hide Power Cable Connections, Metal & Power Facilities Non-Flammable
Smart Sleep Room Temperature, Instant Power Switch/Door Toggle, Standby Devices No Power Draw
Designatable Medical Beds, Shelf Bulk Move (With Items), Storage Auto-Stack Merge
Disable Random Relations (Colonists/Global), Chinese Pinyin & Initial Search
Blueprint Resource Stats, Auto-Bedroom Rules Optimization, Thick Roof Deconstructable
Building Target Quality Auto-Rebuild, Hydroponics Crop Unrestricted, Disable Animal Training Decay
Prevent Roof Collapse, Disable Random Shorts/Solar Flares/Anomaly Escape/Psychic Drone
[b]DLC:[/b]
Mechanitor Control Range Unlimited (Same Map), Mechanitor Controls Mechanoids When Downed
Passenger Shuttle No Launch Cooldown
Remove Noble Bedroom Requirements, Expert Roles: Remove Memetic Prerequisites/Work Restrictions
Total: 74 feature options.