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Need Bar Overflow

Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body size, or small animals. Similarly, if a colonist just woke up and decides to take their daily dose of wake-up or Ya-yo, the effects are just wasted. Dealing with these requires a lot of micromanagement, or avoiding those meals and drugs altogether. [u]This mod allows food and other need levels to temporarily overflow.[/u] Chickens can now digest a whole bush without wasting nutrition. Other mod's large meals (with >1 nutrition) now also makes sense. You can also put your colonists on a regular schedule of Wake-up and know that they will always receive the full +100% rest effect. Your Legendary thrumbofur armchair and golden grand sculpture can also provide the full comfort and beauty benefit they are capable of. [u]Pawns will still think of 100% as their cap.[/u] So they won't actively try to overflow their need bars when it is already nearly full. If they are near 100% on food, they won't start eating (you have to force feed them to further increase nutrition level), and when they reach 100% rest, they will wake up immediately (you have to force them to rest (requires other mods that force rest) or use drugs to further increase rest level), and when they reach 100% recreation, they will stop playing (need force recreation(require other mods)/use drugs to further increase). [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2566316158&l=schinese]简体中文介绍在这[/url] Manual Download & Source Code & Updates You can find latest & previous versions on [url=https%3A%2F%2Fgithub.com%2FAmCh-Q%2FRimWorldMod_NeedBarOverflow%2Freleases]GitHub[/url][github.com] ([url=https%3A%2F%2Fgithub.com%2FAmCh-Q%2FRimWorldMod_NeedBarOverflow%2Freleases%2Ftag%2Fv1.3.5]Version 1.3.5[/url][github.com] is the previous stable version, save game compatible but mod settings incompatible (may show errors on roll back unless you manually delete the mod settings file)) [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2566316158]Update Notes are here[/url] Supported Needs Currently supports all base game + DLC needs. Support all pawns with needs (humans, animals, mechanoids (may need additional configuration), etc.) However, some needs (Room Size, Slave Suppression, Child Learning, Child Play, Authority, Sadism) currently have no way of overflowing without other mods (I don't know if those mods exist, but if someone makes a "magical learning pill" in the future, it'd probably be supported). Not supported: Hemogen, Psyfocus (not considered "needs" by the game) Additional Effects There are various optional buffs/de-buffs related to each need overflowing. The current version supports: Food: Hunger drains faster, Heal faster, Move slower, occasional vomit reaction, disallow eating when food level is above some threshold; Rest: Gets tired faster, sleep less effective; Recreation: Gets bored faster, recreational activities less effective. Configuation Settings are applied as soon as you close the settings window. By default (configurable) only food, sleep, and recreation needs can overflow, too full on food would slightly reduce movement speed and makes eating slower. You can disable pawns of some races, with health conditions/genes, or clothing from overflowing the food bar (useful in case of potential soft incompatibilities with race mod / body part mods / gene mods). Performance There should be negligible impact on game speed, as most patches take <0.005 milliseconds per game second on average in my tests; All patches are applied conditionally on game start–features you don't use have 0 impact on the game; Almost everything outside of game startup/saving/loading is O(1) (in another word, fast) or are tested to be faster than O(1) solutions (such as very short lists, etc). Compatibilities The following mods already have built-in compatibility patches: - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1508850027]RimHUD[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2695164414]Tweaks Galore[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1874644848]Character Editor[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2006605356]CM Color Coded Mood Bar[/url] The following mods are compatible, but would disable some needs from overflowing in some circumstances: Mod Disable Oveflow for When this is true [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3480725900]Dust Bunnies[/url] Food Race: Dust bunny [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2886992038]WVC - Xenotypes and Genes[/url] Food Active Gene: Dead Stomach [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3042690053]Vanilla Races Expanded - Fungoid[/url] Mood Active Gene: Mind Coalescence [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2654846754]Vanilla Factions Expanded - Ancients[/url] Food Active Power: Redundant Stomach [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2938820380]Vanilla Factions Expanded - Empire[/url] Rest, Recreation Wearing: Techfriar Crown Potential Mod Incompatibilities for now: - Alpha Books (There are reports that pawns can't read books but I wasn't able to reproduce that). Compatible with RimWorld 1.2-1.6, as well as all DLCs. This mod is safe to add/remove mid-save. After you remove the mod and load a save which had the mod active, it may show errors once, but should not happen again after you save-load the savefile again without the mod. Backup is recommended. RimWorld versions 1.1 and earlier won't be supported due to lack of interest and complicated compatibility support. It is always possible that some mods expect some needs to be always ≤100% and behave strangely otherwise, let me know if you notice such behavior so I can take a look at it. UI mods may see overflowing bar visuals, send me a screenshot if you see any so I can fix them. Load Order Anywhere after Harmony, the base game, and the DLCs. Languages Included: English, Chinese (Simplified, Traditional) [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2884166027]Russian(Русский) translation Patch thanks to kamikadza13[/url] Licenses All codes are written by me (AmCh), released under [url=https%3A%2F%2Fwww.gnu.org%2Flicenses%2Fgpl-3.0.en.html]GPLv3[/url][www.gnu.org]. I'd appreciate it if you let me know of your redistribution, but it's not required.