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[SMP] Simple Archotech Implants

Adds simple Archotech organs that have 150% efficiency just like vanilla ones. They can't be crafted, the only way to get them is to find them, get them from a quest, or buy them from a trader. Adds archotech:[list] [*] stomach [*] liver [*] heart [*] lungs [*] ears [*] spine [*] kidneys [*] jaw [*] brain chip. [*] archo-skin. [/list] only for 1.4+ :[list] [*] healer (advanced heal way) Heals every 250 ticks all injuries by 0.1 (base) + 0.1 for every 50% healing from genes or implants. With only my mod healing limit around 2, but potentially - unlimited [*] archo-skin heal scars [*] Heart stop bleeding like superclotting gene [/list] Each of these bodies has interesting, close to vanilla royalty balance. However, royalty is not required. Update 1.4: new biology balance, more interesting. [hr] Compatibility - with almost everything. (including multiplayer) Recommended (but not required) mods: [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?i..] Bionic Icons [/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?i..] Elite Bionics Framework [/url] [/list] Incompatibility: None. [i]Note: If you have another mod that adds / modifies Archotech implants, they will be duplicated. But if you use mods like EPOE, EPOE Forked or RBSE, then everything will be fine.[/i] A mod list with mods that duplicate things from mine. Write if you find one, I will supplement it. [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1442734859] Archotech expanded [/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1909914131] Save our ship 2 [/url] [/list] Originally posted by [b]accrrsd[/b]: I was prompted to create this mod by the extreme imbalance of the mod Archotech Expanded, so I tried to create it as interesting as possible, while not breaking the original balance. Nevertheless, in my opinion, Archotech should be more powerful than implants from royalty, because they are much rarer and more expensive. Supported languages: [list] [*] English (default) [*] Russian [/list] If you find spelling or semantic errors, write to me. For the most part, I translated the mod through a translator, because my native language is Russian. Also, if you want to translate the mod, you can do it, after which I will add it in mod folder, indicating your authorship in description. FaQ: Q: Savegame compatible? A: Yes, but if you want to remove it from the game, remove those body parts from the pawns first. It will probably work without it, but it's safer this way. Q: Why spine doesn't improve caravan capacity? A: Cause it's vanilla mechanic, i can't change it simple, but this mod did it. [url=https://steamcommunity.com/sharedfiles/filedetails/?i..]Carry Capacity Fixed[/url] With this mod spine will improve capacity. Q: Why an Archotech chip and not a brain? A: Cause if it was a brain, you wouldn't be able to insert implants from other mods into it. The mechanics of vanilla do not involve implantation in prostheses and organ substitutes. The chip is in turn an implant that does not replace the entire brain and allows you to install another implants. Q: Can u do ... or ... for this mod? A: Maybe when there is a desire. So you can do it yourself faster. Q:Can i use your mod for my own? A:U can, all is free. But pls leave a link to this mod, or use it through the requirements. Q:My archotech stomach causes an error with caravan calculations! A:The vanilla mechanics of the caravan's supplies do not approve of too low hunger values. Because archotech stomach makes a hunger multiplier of up to 3%, if you put something else on reducing hunger, it will break. Update for 1.5 is ready. For now, I have just updated the XML and added psy-sens to ArchoChip, but I am really considering rewriting the whole mod from version 1.5 if I have enough time. The new Anomaly balance is close to my mod, but the mechanics are different. If someone reads this, could you please leave a comment about whether I should add a requirement for the Anomaly DLC and use its methods and balance for my mod?