Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Rye-Tech's Animal Repeller 9000

Rye-Tech presents its all new, animal-begone dish that emits a sound that drives all wild animals off of the tile! This is mostly a performance tool for late game colonies that are looking to squeeze every last TPS they can from the game. It only runs every 2500 ticks, so it is very performant. QA: HOW DO I USE IT? You need to research it. Its just after electricity, then you can build it from the misc tab. WHAT IF I DONT WANT TO REPEL ALL ANIMALS? It has a configuration tab where you can choose which animals exactly you would like to repel. So if you are tryin to tame a Thrumbo for example, you can exclude them in the list and they won't be repelled. Please note, it defaults to repelling none, so you need to choose the animals you want to repel. There is a select all, select none button for ease of use. ANY KNOWN INCOMPATIBILITIES? I made this with only native Rimworld functions and I didn't touch anything related to harmony, so I imagine it should be compatible with most mods, but truth be told I did 0 testing and I don't know. I run around 150 mods myself and I ran into no conflicts. It truly is super light weight, maybe 50 lines of code total. IS IT SAFE TO ADD TO A PRE-EXISTING SAVES? Like all Rimworld mods, add and remove at your own peril, though in my testing, so long as you remove the animal repeller dish before removing the mod, it should be A-OK.