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Midichlorians

Español/Spanish (English below) ------------------------------------------------------------------------------------------ Buenas, no tengo idea de modding (por ahora) asi que esto probablemente sea mi primer y ultimo mod de rimworld, pues realmente no entiendo como diablos funciona el modding aqui. Esto lo hice basandome en los genes de Alpha Genes, estuve mirando como estaban hechos y simplemente hice el mio mas o menos siguiendo el ejemplo. El punto es que funciona, pero no se como. Alpha Genes NO es necesario. Este mod es simple: agrega el gen "Midiclorianos", que agrega al portador la ventaja de "Sensible a La Fuerza". Ya esta, eso es todo, no hay mas, como dije, no tengo idea de como funciona el modding, asi que trate de ser simple para no romper nada, y como tambien dije, funciona (realmente soy el primero en sorprenderme por ello...) Ahora, ¿Que conlleva la existencia de ese gen? Pues ahora puedes extraer e implantar el gen de un portador a otro y crear ese ejercito de clones jedi que el bueno de Palps no pudo hacer en su dia :) El tema de La Fuerza y todo lo "divertido" depende enteramente del mod "Star Wars - The Force", esto simplemente facilita la "aparicion" de Sensibles a la Fuerza, nada mas. Recomiendo, si no quieres exprimir a ese unico colono con Midiclorianos para replicarlos, el citado "Alpha Genes", que crea una faccion con habitantes con las "razas" que has creado, o simplemente el mod "[BT] SpawnThoseGenes!" para que aparezca al azar Alpha Gen [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2891845502&searchtext=alpha+gen]https://steamcommunity.com/sharedfiles/filedetails/?id=2891845502&searchtext=alpha+gen[/url] [BT] SpawnThoseGenes! [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2898044088]https://steamcommunity.com/sharedfiles/filedetails/?id=2898044088[/url] English (Google translate...) ------------------------------------------------------------------------------------------ Hi, I have no idea about modding (for now) so this is probably my first and last rimworld mod, because I really don't understand how the heck modding works here. I did this based on the genes from Alpha Genes, I was looking at how they were made and I just made mine more or less following their example. The point is that it works, but I don't know how. Alpha Genes is NOT required. This mod is simple: it adds the "Midichlorians" gene, which adds the "Force Sensitive" perk to the bearer. That's it, that's it, there's no more, as I said, I have no idea how modding works, so try to be simple so as not to break anything, and as I also said, it works (I'm really the first to be surprised by it. ..) Now, what does the existence of that gene entail? Well, now you can extract and implant the gene from one carrier to another and create that army of jedi clones that good old Palps couldn't do in his day :) The theme of the Force and everything "fun" depends entirely on the mod "Star Wars - The Force", this simply facilitates the "appearance" of Force Sensitives, nothing more. I recommend, if you don't want to squeeze that single colonist with Midichlorians to replicate them, the aforementioned "Alpha Genes", which creates a faction with inhabitants with the "races" you have created, or simply the mod "[BT] SpawnThoseGenes!" so that it appears randomly Alpha Gen [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2891845502&searchtext=alpha+gen]https://steamcommunity.com/sharedfiles/filedetails/?id=2891845502&searchtext=alpha+gen[/url] [BT] SpawnThoseGenes! [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2898044088]https://steamcommunity.com/sharedfiles/filedetails/?id=2898044088[/url]