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ForceTalk

Allows you to force a colonist to interact socially with another. Right-click on any humanlike pawn and select "Interact with [name]..." to open the submenu with actions. Actions: - Positive interaction: randomly picks a chat, compliment, or deep talk depending on their relationship - Negative interaction: insults the target, damaging their relationship - Apologize (only appears if they fought recently) Each action can also be automated — your colonist will repeat it once per day without further input. - Only works on humanlike pawns (no animals, no mechanoids) - Safe to add mid-playthrough ⚠️ Warning: removing this mod while daily automations are active will cause harmless errors on the next save load.