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DDI - Deep Drill Indicator

[img]https://media0.giphy.com/media/v1.Y2lkPTc5MGI3NjExZGQ0ZGFjcGUwYzRzYWN4YWJwdnJuMzhsd3Z0ZW1hN2p6bXVhdzd1cSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/VP0ckrGxFZAlZ85Z2R/giphy.gif[/img] [b]Tired of hovering above every deep drill resource till you find right one?[/b] Updated to 1.6 This mod simply adds a overlay to all found deep drill resources, so you don't have to hover over every single one! You need a powered Ground-penetrating scanner in order display found resources. Let me know about bugs or improvements here at Steam or at [url=https%3A%2F%2Fgithub.com%2FGeorodin%2FDDI-DeepDrill-Indicator]Github[/url][github.com]! Big thanks to the people in the [url=https%3A%2F%2Fdiscord.gg%2Frimworld]RimWorld Discord[/url][discord.gg] #mod-development section! And with the Mar 2024 update, also a big thanks to Falconne with his [url=https%3A%2F%2Fgithub.com%2FFalconne%2FLabelsOnFloor]LabelsOnFloor[/url][github.com]! Changelogs Update Apr 2024 [list] [*] feature: hide Steel in overview [*] added multiple colony/map support [*] fixed fields displaying when exhausted [*] performance improvement when many fields on map [/list] Update Mar 2024 [list] [*] major indicator changes [*] added large overview indicator [*] new display system using vanilla SectionLayers [*] performance improvement [*] using deviant of [url=https%3A%2F%2Fgithub.com%2FFalconne%2FLabelsOnFloor]LabelsOnFloor[/url][github.com] [/list] Update Sep 2023 [list] [*] fixed display of resource amount [*] fixed display while in build mode with DeepDrill [*] fixed display when DeepDrill blueprint is selected [*] fixed display when minified DeepDrill is selected [/list] Update Oct 2022 [list] [*] added mod setting for icon size [*] added language translate templates (please add your translation at github) [*] added AutoDrill to supported drills [/list]