DDI - Deep Drill Indicator
[img]https://media0.giphy.com/media/v1.Y2lkPTc5MGI3NjExZGQ0ZGFjcGUwYzRzYWN4YWJwdnJuMzhsd3Z0ZW1hN2p6bXVhdzd1cSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/VP0ckrGxFZAlZ85Z2R/giphy.gif[/img]
[b]Tired of hovering above every deep drill resource till you find right one?[/b]
Updated to 1.6
This mod simply adds a overlay to all found deep drill resources, so you don't have to hover over every single one!
You need a powered Ground-penetrating scanner in order display found resources.
Let me know about bugs or improvements here at Steam or at [url=https%3A%2F%2Fgithub.com%2FGeorodin%2FDDI-DeepDrill-Indicator]Github[/url][github.com]!
Big thanks to the people in the [url=https%3A%2F%2Fdiscord.gg%2Frimworld]RimWorld Discord[/url][discord.gg] #mod-development section!
And with the Mar 2024 update, also a big thanks to Falconne with his [url=https%3A%2F%2Fgithub.com%2FFalconne%2FLabelsOnFloor]LabelsOnFloor[/url][github.com]!
Changelogs
Update Apr 2024
[list]
[*] feature: hide Steel in overview
[*] added multiple colony/map support
[*] fixed fields displaying when exhausted
[*] performance improvement when many fields on map
[/list]
Update Mar 2024
[list]
[*] major indicator changes
[*] added large overview indicator
[*] new display system using vanilla SectionLayers
[*] performance improvement
[*] using deviant of [url=https%3A%2F%2Fgithub.com%2FFalconne%2FLabelsOnFloor]LabelsOnFloor[/url][github.com]
[/list]
Update Sep 2023
[list]
[*] fixed display of resource amount
[*] fixed display while in build mode with DeepDrill
[*] fixed display when DeepDrill blueprint is selected
[*] fixed display when minified DeepDrill is selected
[/list]
Update Oct 2022
[list]
[*] added mod setting for icon size
[*] added language translate templates (please add your translation at github)
[*] added AutoDrill to supported drills
[/list]