Adds an Apocriton variant that Fire Explosive Projectiles instead of Weak long ranged bolts, the range is decreased to 28 tiles however to make it balanced, in exchange if you kill it you will be rewarded with 6 power focus chips, 6 signal chips, and 6 nano structuring chip
why did i make the final boss harder than it should? just because
Summon it using a spacer mechbandish after ultra mechtech research
balance suggestions are welcomed because we are dealing with explosives here
if you want you can combine this mod with the ressurect enemy mechanoid mod to have your own exploding mobile reusable killing machine, although it would defintely be unbalanced AF
Ressurect Enemy Mechanoid Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2882468335
Mod id: 2942196322