This mod updates the Zerg to be a faction similar to Insects. They can raid you as a normal faction can, and no longer spawn wild.
They might be a little overtuned and I still need to remove their tame/hunt gizmos, but I'll update that as soon as I can.
This mod also has inherent CE support.
Many thanks to Zaljerem, without whom this mod would not have been possible.
This mod does not contain the Zerg themselves, it is dependent on The Zerg! mod.
Changelog:
Corrected HP of Zerg units while using Combat Extended.
Still can't figure out how to remove the tame/hunt gizmo.