This mod grants raider AI the ability to execute downed enemies.
If no active threats (combat-capable enemies) are within a 30-cell radius, raiders will target downed pawns.
Upon reaching the target, the raider waits approximately 3 seconds before performing the execution.
A warning message appears when the execution begins. The process can be interrupted if the victim crawls away or the raider is attacked.
Warning: While basic stability has been verified through testing, the underlying mechanics of faction relations and JobGivers are complex. Please use this mod for casual play and expect potential edge-case issues.