TL;DR
Colonist count achievements now can correctly recognize alien race
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By default, the colonist count achievements in Vanilla Achievements Expanded does not recognize any alien, only human.
So this mod enhance (fix?) that behavior, now these achievements also recognize any humanlike race, including alien race. Just as the preview shows, seven different alien races still can trigger "I Will Survive".
Affected Achievements:
- I Will Survive: Have 7 colonists
- I'm Still Standing: Have 12 colonists
- I'm a Survivor: Have 18 colonists
- Ain't no Stopping us Now: Have 33 colonists
Details
This mod add a tracker named `AchievementsExpanded.ColonistCountTracker` with a single param `count`