ATTENTION: I WILL STOP THE COMBAT EXTENDED SUPPORT.
[b]Please use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2543371889]ENABLE OVERSIZED WEAPONS[/url] by Carny Senpai for a better size for some of my weapons (Not a hard requirement but highly recommended)[/b]
[b]Compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1438488634][XND] Proper Shotguns (Continued)[/url][/b]
[b]You want more ideology styles for my Weapons? Subscribe and like the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2756675617]Arsenal of Revolution - Style Submod[/url][/b]
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[b]Description[/b]
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You know that feeling when you don't want to save the nobleman from a rabid squirrel for the thousandth time, but just capture him and sell him to slave traders?
And do you know the feeling when suddenly the royal army wants to free your newest high valued prisoner already in the early game with power armors and charge weapons? Do you know that unfair feeling when your colony is a swelling pile of ashes, even though for once you yourself have become the rabid squirrel?
Well, that's over now! *glorious music starts!*
The Arsenal of Revolution gives you the tools to bring the glorious world revolution to your Rimworld! Want a futuristic, armor-piercing Tommy gun? Or a giant soviet combat shotgun? Or would you rather have a [b]HIGH CALIBER, HEAVY KALASHNIKOV-BOLTER[/b]?!
Bolt away the power armored royalists! Bolt away the plated mechanoids! Bolt away them all, comrade!
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[b]Content[/b]
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My mod contains 54 vanilla-friendly guns and 10 melee weapons; custom sounds included. The Arsenal of Revolution guns are mostly heavy, bulky and have high armor-penetration, but their production needs a high amount of steel and they are not very accurate. Some of them have a little bit warhammer feeling, I think.
This mod is CE-compatible and (hopefully) balanced.
[u]Update 1.0:[/u]
Finally, your bloodiest dreams become true, comrade! I added two buzzsaw versions of my communist "bolter"; good luck and have fun!
[u]Update 1.1:[/u]
Today, it's a great day, comrade. The duct tape and toilet paper arrived the rim and fight for the glory of our revolution. I added two alternate retextures for the jungle style guns. If you don't like the red banner communism thing and want play a more fallout like game (or simply prevent the covid-19 lockdown), just take the blue duct tape or toiletpaper skins.
Just copy your chosen skins from the alternate textures folder into the textures folder.
[u]Update 2.0:[/u]
Dear comrades, I'm in a flow. The 10mm SMG and the BAR arrived the battlegrounds, the BAR with optional toiletpaper and duct tape retexture. The next step is some more rebalancing. If you have an idea, suggestion or whatever, let me know.
[u]Update 2.1:[/u]
Some smaller changes, BUT I added the Weimar, a 12.7x104mm double barreld shotgun mixed with a iron baseball bat. It has a poor accuracy, but high firepower. Come on, if you don't hit anything, simply crush their heads!
[u]Update 2.2:[/u]
Comrades, the balancing continues. I made the 10mm SMG faster, the autoshotgun more expensive and our glourios tool of revolution, the StG-17 Thalmann or better known as the [b]KALASHNIKOV-BOLTER[/b], more deadly, more expensive and more brutal.
I also added a cap. A simple cap. A cap with a red banner, which lets your pawn fight harder, work harder and - maybe - die faster.
[u]Update 3:[/u]
Comrades. Our great Central Committee has decided to send you these arms shipments even before the first of May!
Cut and shoot your way through the Royalist scum with the buzzsaw 10mm SMGs. Arm your militia with the cheap M1 Garand (+ retextures). And arm your political commissars with the SiS pistol, the little sister of our wonderful [b]KALASHNIKOV-BOLTER[/b]!
Stay healthy, comrade, covid will end!
[u]Update 4:[/u]
Comrades, for the first of May only the best for you!
SMGs, heavy assault shotguns, bayonets for your M1 Garands, a heavy choppa trench knife and a [b]chain sword[/b] and [b]chain axe[/b]. AND a lot of optional retextures! It's christmas? No, it's the first of may!
Now bring the revolution to your Rimworld, comrade:
[b]WAAAAAAAAAAGH![/b] ... [b]URRRRRRRRRAAAAAA![/b]
[u]Update 5:[/u]
Comrades, chairmen Cheng send us his best regards from the capital wasteland. The type 93 assault rifle and the dual 10mm SMG are ready to kill some royalists. Have fun!
You want more (or really loreful) fallout stuff?
Check out Ranger Ricks [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2518249845]Fallout Collaboration Project[/url]
[u]Update 6:[/u]
After a long time, here is your new update: BOLTER! I mean, real bolter, with explosive rounds! And a bolter-Lee-Enfield-rifle with an Rambo baynonet. Not enough comrade? You need more stuff to fight the roylaist pigs back to their shiny glitterworlds? Well, than use the heavy chainsaw shotgun! Shot them, shred them, and feel like a real trench warrior with your new trench axe and knife!
[u]Update 7:[/u]
Comrades, it's a big update. It's the international Workers day update! You get a Elysium AK with different variants, assault rifles with bayonets, a power hammer and a power spear, a pick axe for your prisoner needs, a two handed battle axe straight outta the Warhammer universe and a BOLTER WITH A HELIX MAGAZINE.
No go, comrades, and try my weapons on some royals!
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[b]FAQ[/b]
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[b]Q:[/b] Is your weapon pack vanilla friendly?
[b]A:[/b] Yes, I think so! I'm a big fan of vanilla expanded and tried to keep the weapon models simple. The background story of my mods fits in my opinion in the rimworld universe.
[b]Q:[/b] The background story?
[b]A:[/b] The origin of the guns is an ancient high industrized midworld, which was destroyed in a civil war between socialists and royalists. That's it.
[b]Q:[/b] Will I need the Roylaity DLC to play your mod?
[b]A:[/b] Nope.
[b]Q:[/b] Okay. Well, well. Is this mod compatible with Combat Extended?
[b]A:[/b] YES, IT IS.
[b]Q:[/b] Is your mod balanced?
[b]A:[/b] I hope so. My mod is mainly balanced for CE, but please, give me a feedback in the comments!
[b]Don't upload my mod without my permission![/b]
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[b]Credits[/b]
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[b]Jecrell[/b] - [i]The oversized weapons was part of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2195729899]JecsTools[/url].[/i]
[b]Pratt[/b] - [i]I used some of the gun sounds of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1907170427][Pratt] Vietnam War Weapons Pack (CE)[/url][/i]
[b]Chicken Plucker[/b] - [i]I took the gun sound for the 1887 shotgun from his famous [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1608498683]Rimmu Nation[/url][/i]
[i]I use my own sound now.[/i]
[b]Simmins[/b] - [i]I used simmins chainsaw coding for the chainsaw bayonet. Check out the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2440250887]Power Tools[/url] mod![/i]
[b]Harkon[/b] - [i]As a beginner, I used his great [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2268285121]Gun Nut - Community Pack[/url] mod as an orientation for my first coding. Please, check up his mods![/i]
[b]Tynan Sylvester[/b] - [i]Thank you for Rimworld![/i]