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Yayo's Bank (Continued)

Update of YAYO, Amnabis mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2368878128

- As of 1.6 there is no need for HugsLib, thanks to Zaljerem!

[discord.gg]

[github.com]

Introduce

You can request a loan from factions.
If there is interest and cannot be paid back in time, they will attack.

Factions sell a war bond.
Bond prices change over time.
You can use the bond to ask for help or keep it to get a item reward.

- Loan for get Silver

- Seizure bankruptcy

- War Bond

- Bond price graph

Economic incidents

Loan increase due to interest
Seizure bankruptcy
Creditor raid

Dividend arrival (Items arrive in drop pods every quarter)
Delisting (When the price is less than $100)
Bond price change depending on the success of the quest

War bond rise
War bond fall
war bond change

What can I do with bonds?

If you have a bonds, you will receive a gift of the faction every quarter.
Request military aid.
When the price goes up, you can make a profit by selling it.

Help

Loan work is possible through the Comms console.
How to Settle Your Debt : 1. Seizure bankruptcy, 2. Destroy all bases in faction
War bonds are sold by traders.
Additional races, additional faction mod compatible

Please take this mod and modify it. The source code is included.
I'd love to see variations come out with various ideas.
I'm a game designer, and I haven't implemented many ideas yet due to lack of time.
If you are proficient in C# and are interested, please contact me on the rimworld discord.

tag : cash, money, stock, stonk

  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: economics

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