About:
This mod is an addon for Mechanoid Modifications. It adds skill level and work type mechanoid modifications. If you don't want to use Mechanoid Modifications use this instead.
Features:
- 4 level modifications.
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- +3 skill level, 10% increased power consumption.
- +5 skill level, 20% increased power consumption.
- +7 skill level, 30% increased power consumption.
- +10 skill level, 40% increased power consumption.
[*] Level modifications are installed in the mechanoid head and are incompatible with each other.
[*] The additional levels gained from level modifications will never exceed 10, even if installed in a modded multi-headed mech.
[*] Increasing a mech's skill level above 20 may cause issues.
[*] Increasing a mech's skill level basically allows it to do level-restricted tasks but does not necessarily increase other stats, like shooting accuracy.
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[*] 12 work type modifications, for each worktype vanilla mechs can do. (Cleaning, Hauling, Construction, etc)
- Other work types are not included because mechs will cause errors during work.
- Work modifications reduce the work speed of the mechanoid they are installed on to the work speed of the mechanoid that originally had that work type.
[*] 3 vanilla "safe" work type modifications.
- Basic.
- Hunting.
- Art.
[*] 4 modded work type modifications.
- Alpha Bees - Beekeeping
- Vanilla Genetics Expanded - Genetics
- Vanilla Books Expanded - Writing
- Vanilla Fishing Expanded - Fishing
- Dubs Rimatomics - Nuclear
[*] Stat upgrades are not displayed in the mech info window.
[*] This mod has an increasing impact on performance depending on the number of mechanoids you have.
[*] This mod is very likely to be incompatible with mods that patch jobs, pawn skills, and work types. There will be no compatibility patches for such issues.
[*] This mod is separate from the main mod because it will have its own compatibility issues and increased performance impact.
[*] This mod is under testing. Reliability is not guaranteed.
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Q&A:
- Q: Is this mod safe to add mid-save?
A: No. Adding this mod to an active savegame will cause issues.
- Q: CE compatible?
A: Same as main mod.
- Q: Multiplayer compatible?
A: No idea. Some modifications are very likely to cause desync.
Mods that add new gestatable mechanoids will require a patch.
List of currently patched mods:
- Reinforced Mechanoid 2.
- More Mechanoids.
- Excavator Mechanoid.
- Progenitor Mechanoid.
- Logistics Mechanoid.
- Better Humanoid Mechanoid.
- Recon Mechanoid.
- Omnitron.
- Vanilla Factions Expanded - Mechanoids. (gestatable mechs only)
- Mechanite Plague.
- Kraltech Industries.
- Alpha Mechs. (base mod mechs only)
- Tiered Mechs.
Credits:
- Harmony library - Brrainz
Changelog:
- Check discussions.