[HRK] RIM AT WAR - WW2 Japanese Weapons
[img]https://i.imgur.com/ZhxL6Rk.png[/img]
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[img]https://i.imgur.com/mWAYdS7.png[/img]
[b]RIM AT WAR - WW2 Japanese Weapons![/b]
This mod adds firearms, explosives, and other equipment used by the Japanese Imperial Army during World War 2 in the pacific theater.
[b]Rim At War[/b] is a mod series that focuses on introducing real life equipment and factions that existed and were used during World War 1-2 to Rimworld.
[b]This mod serves entertainment purposes only and is to be used as so.
This mod is in no means to promote hate, or glorify violence in any way.[/b]
[img]https://i.imgur.com/G3d8gHt.png[/img]
[img]https://i.imgur.com/AqVnZRv.png[/img]
The [b]Type 14 Nambu[/b] was designed to replace Japan's earlier service pistol, the Type 26 revolver.
[img]https://i.imgur.com/XZdnzam.png[/img]
The [b]Type 26 revolver[/b] has a double-action only mechanism and is therefore difficult to aim accurately.
[img]https://i.imgur.com/mTfTNbq.png[/img]
The [b]Type 1 Nambu SMG[/b] is a pre World War II experimental submachine gun.
[img]https://i.imgur.com/PziPJzS.png[/img]
The [b]Type 100 SMG[/b] is a Japanese submachine gun used during World War II and the only submachine gun produced by Japan in any quantity.
[img]https://i.imgur.com/PiOg82y.png[/img]
The [b]Type 99 Arisaka[/b] was a frontline rifle developed to replace the less powerful Type 38.
[img]https://i.imgur.com/Rt0bv8i.png[/img]
The [b]Type 99 sniper rifle[/b] is a sniper version of the Type 99 rifle.
[img]https://i.imgur.com/mlHo2FI.png[/img]
The [b]Type 2 rifle grenade[/b] is an attachment for Type 99 rifles that allows them to fire grenades. This weapon has two fire modes in vanilla and in CE.
[img]https://i.imgur.com/1XZ5LnB.png[/img]
The [b]Type 11[/b] is a light machine gun used by the Imperial Japanese Army in the interwar period and during World War II.
[img]https://i.imgur.com/Kwz1akG.png[/img]
The [b]Type 99[/b] is a light machine gun, the Type 99 traces its history to the ZB vz. 26, which also inspired the British Bren.
[img]https://i.imgur.com/QIlqSOl.png[/img]
The [b]Type 97 automatic cannon[/b] is a 20-millimeter Japanese anti-tank rifle. In CE you'll need to set up its bipod for it to be useful.
[img]https://i.imgur.com/XrapnW4.png[/img]
The [b]Type 89 grenade discharger[/b], inaccurately and colloquially known as a "knee mortar" by Allied forces, is a Japanese grenade launcher. If you have VEF installed this weapons has different projectiles.
[img]https://i.imgur.com/pONVD8U.png[/img]
The [b]Type 4[/b] is a rocket launcher comparable to the German panzerschreck and the American bazooka. If you have VEF installed this weapon loses durability per shot, 5 shots total.
[img]https://i.imgur.com/EAhhMW7.png[/img]
The [b]Type 93[/b] was one of the flamethrowers used during World War 2. This item is WIP and may require a fuel pack in the future, right now is balanced around not having it.
[img]https://i.imgur.com/B6kUfv3.png[/img]
The [b]Type 97[/b] is the basic frag grenade used by the Japanese during World War 2.
[img]https://i.imgur.com/QNuvAzm.png[/img]
The [b]Type 3[/b] is an "anti-tank" Japanese grenade produced from 1943 to 1945 during World War II.
[img]https://i.imgur.com/gBsZlPh.png[/img]
The [b]Type 89[/b] is a 50mm grenade filled with white phosphorus that ignites its surroundings upon impact. In CE is part of an ammo set.
[img]https://i.imgur.com/ROYH85m.png[/img]
The [b]Type 4[/b] ceramic grenade was a "last-ditch" hand grenade. This one has been filled with a lot of explosive and a long fuse to serve as a demolition charge.
[img]https://i.imgur.com/NposNXq.png[/img]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2633276599][img]https://i.imgur.com/YHLB2IY.png[/img][/url]
- This mod is compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2890901044]Combat Extended[/url]. Includes some custom ammo and new unique textures for all the Japanese calibers used by this mod.
[img]https://i.imgur.com/xedil56.png[/img]
- This mod makes use of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2023507013]Vanilla Expanded Framework[/url] for some of its optional features like multiverbs.
- This mod inlcudes support for [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2917732219]Muzzle Flash[/url].
- This mod includes .dds textures to increase performance when using [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1678847247]Graphics Settings+[/url] or similar.
[img]https://i.imgur.com/Dq7tOWr.png[/img]
[b]Q: Are you planning on doing other WW2 mods?[/b]
A: Yes, equipment, apparel, vehicles, factions, emplacements, etc are all planned to be worked on sooner or later.
[b]Q: Can the mod be added to existing saves?[/b]
A: Yes.
[b]Q: Can the mod be removed from existing saves?[/b]
A: Is never a good practice to remove mods from ongoing saves. That said, this mod is quite simple and you should be able to fully remove it if you do it properly.
[b]Q: Why does the recipe for some of the weapons requires chemfuel/wood?[/b]
A: This may only be a CE thing but It is because most of this weapons have plastic, polymer or wooden parts and I like to reflect that in the crafting cost of the weapon.
[b]Q: Are the weapons properly balanced? (Vanilla)[/b]
A: I try to balance my weapons as good as I can, this balance is mostly done comparing it to vanilla or vanilla expanded weapons, however, if you think a weapon should be tweaked let me know in the comments and I'll try to adjust it.
[b]Q: Are the weapons properly balanced? (CE)[/b]
A: Same stuff as in the previous question but this time around weapons should feel much more balanced in general thanks to the ballistic system from CE and the rules it follows to balance weapons.
[b]Q: I have CE but the guns are not patched/use wrong calibers.[/b]
A: There is a know bug with rimworld atm that can cause mods like mine (vanilla mods that include their own CE patches) to not load the corresponding CE patch folder. This is caused by having too many CE copies (In theory is caused by having a local copy of a mod and a steam copy and using the steam copy). [b]TL;DR[/b] have only one CE installed on your computer, local copy or the steam one.
[img]https://i.imgur.com/Zv9zIGS.png[/img]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2412382876][img]https://i.imgur.com/9j1ppbU.png[/img][/url]
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[img]https://i.imgur.com/suD2Qdx.png[/img]
Art and xml done by me, [url=https://steamcommunity.com/id/HarkonSteam]Harkon[/url]. Mod funded by Muammar.
I do not claim any ownership of the sound files included in this mod.
Rimworld is owned by Tynan Sylvester.
[url=https%3A%2F%2Fcreativecommons.org%2Flicenses%2Fby-nc-nd%2F4.0%2F] CC BY-NC-ND 4.0 [/url][creativecommons.org]
[b]You may create patches or translation for this mod, as long as you do not re-upload artwork or code.
Do NOT upload this mod on other websites.[/b]
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