***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. ***
Gameplay expansion for RimWorld.
You can now…
- found a cult.
- worship monstrous deities.
- make offerings and animal sacrifices.
- make human sacrifices in return for powerful spells (6 deitys and 30 spells in total, plus a dozen side effects).
This mod supports these languages:
English, Korean 한국어 (밀수업자), and Russian русский язык (kr33man)
Recommended mods
- Cosmic Horrors (for summoning actual monsters)
- Industrial Age (for great lighting)
- Realistic Darkness (for great darkness)
How do I start a cult?
1) Load the mod.
2) Play for a few days in-game.
3) One of your pawns will investigate something horrendous.
4) Build the forbidden research center.
5) Research the strange symbols until someone founds the cult.
6) Good luck.
Tips:
- Cult-mindedness is a new feature under 'needs' that keeps track of how likely colonists are to become cultists.
- Better apparel means greater worship results and higher success rates for your sacrifices.
- Beware! If too many colonists are plotting against the cult, they might take matters into their own hands.
- Want more? Check the Call of Cthulhu WIP Thread[ludeon.com] on the Ludeon forums.
Special Thanks:
1000101 - Religious needs
Cpt. Ohu - Altar congregations
Skullywag - Helpfulness on #modding
Mrofa - Code for two-colored hoods
Justin C - Reanimation Code
Everyone on the modding Discord