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Message 2 Letter

Make "wedding" and "pet getting hunted" into a letter, instead of just a message. Have you ever have a dead pet because you didn't notice the tiny message on the top left of your screen? Or missed a wedding because you are dealing with a mechanoid raid? Then this mod is for you! This mod make the "wedding" and "pet getting hunted" into their own letter! Now you will never miss a wedding or colony pet getting hunted event ever again! FAQ: [b]Is it safe to add mid-game?[/b] Should be, however do keep in mind that: [list] [*] Events such as marriage prior to to this mod will stay as messages! [*] Only message that signify the start, such as "Colonists are gathering to celebrate" message will be turned into letter! [*] Subsequent message after start of event will stay as message! ie beginning marriage, ceremony called off etc will still be messages [/list] Thus, starting on a new save is recommended! [b] Why is my pet being hunted not notified? [/b] RimWorld only consider an animal "pet" when you name them. IE Immediately tamed animal is only a "pet" AFTER being named by player. [b]Is it safe to remove mid-game?[/b] Should be, back up before attempting. Special Thank You [list] [*] To many modders who helped me in [url=https%3A%2F%2Fdiscord.gg%2Frimworld]Official Rimworld Discord Server[/url][discord.gg] [*] Users who reports error and report unexpected behavior in existing saves. [/list] Technical Detail: You can also make any message into a letter! But be careful which translation key is used by: <IncidentDef ParentName="E1D8_IncidentBase"> <defName>E1D8_MessageNewMarriageCeremony</defName> <label>New Marriage Ceremony!</label> <letterLabel>New Marriage Ceremony!</letterLabel> <letterDef>PositiveEvent</letterDef> <modExtensions> <li Class="Message2Letter.ModExtension_OnTranslationKey"> <eventKeyList> <!-- Translation Key to watch out, message key can be found in `Languages/English/Keyed/Messages.xml` --> <li>MessageNewMarriageCeremony</li> </eventKeyList> </li> </modExtensions> </IncidentDef>