
Welcome to the Next Generation of Impact!
The Industrial Armor is finally 1.4! We welcome to you to the reinvention of our promises of penetration and fun! We have learned a lot from our last experiment, and made some improvements and innovations! Along with new textures, we have also added a more varied cast of weapons from ranged and melee!
Remember kids, if you like violence, nothing beats the IMPACT! of an Industrial Armory weapon!


Additional Info!
- The proto weapons and a few of the spacer weapons require the proto exo, touch trait, or marine armor!
- Make sure to use a carry capacity fix mod to take full advantage of the proto exo's carry capacity bonus!
- No patch will be made to fix overlapping with any VE weaponry mod.
- The weapons aren't bugged, if someone doesn't die from a direct hit from an anti material rifle and have 1/30 hp, it is because of the games built in system to prevent overkill.
- Suggestions are welcome, but I may not implement new weaponry.
- It is not CE compatible. Go ask CE discord to make compatible if you want it to be.
Thank you!
-Taranchuk - The coding god.
-Dman - The artist.
-Krazy4Games - Artist, graphics icon designer.









































