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Industrial Armory

Welcome to the Next Generation of Impact!

The Industrial Armor is finally 1.4! We welcome to you to the reinvention of our promises of penetration and fun! We have learned a lot from our last experiment, and made some improvements and innovations! Along with new textures, we have also added a more varied cast of weapons from ranged and melee!

Remember kids, if you like violence, nothing beats the IMPACT! of an Industrial Armory weapon!

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Additional Info!

  • The proto weapons and a few of the spacer weapons require the proto exo, touch trait, or marine armor!
  • Make sure to use a carry capacity fix mod to take full advantage of the proto exo's carry capacity bonus!
  • No patch will be made to fix overlapping with any VE weaponry mod.
  • The weapons aren't bugged, if someone doesn't die from a direct hit from an anti material rifle and have 1/30 hp, it is because of the games built in system to prevent overkill.
  • Suggestions are welcome, but I may not implement new weaponry.
  • It is not CE compatible. Go ask CE discord to make compatible if you want it to be.

Thank you!
-Taranchuk - The coding god.
-Dman - The artist.
-Krazy4Games - Artist, graphics icon designer.

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Vanilla Expanded Framework

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