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Visual Brutality

Caution: This mod is still under development, bugs are expected and it's not suggested to add it mid-save. About Visual Brutality, aka Gore mod 2, changes how the game renders corpses and adds VFX during dismemberment. However this only works on humans and animals. Features [list] Offers alternative textures for pawns who are cut, shot or bombed to death. [/list] [list] Burned corpses become desiccated and charred when their hit points are below 75%. [/list] [list] Pawns drop heads when decapitation happens (Can be turned off). [/list] [list] Pawns drop meat when dismemberment happens (Can be turned off). [/list] Compatibility Compatible with [list] Facial Animation (No conflict, detached heads uses vanilla shapes.) [/list] [list] Vanilla Expanded Framework (Blood color can change based on genes) [/list] [list] HAR (No conflict, no ears on detached heads.) [/list] [list] CE [/list] Incompatible with [list] Apparel Damage Visuals [/list] [list] Female Body Shapes (No special textures) [/list] Performance [list] Each detached head slows game by 0.001ms per tick [/list] [list] Each corpse texture patch slows game by 0.002ms [/list] Credits @Seeki for technical help. @Crackajack for textures [hr] Github: [url=https%3A%2F%2Fgithub.com%2FThumbOnAStick%2FRimworld-Gore-Mod-2]https://github.com/ThumbOnAStick/Rimworld-Gore-Mod-2[/url]