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SeneaL Spawn Shield

🛡️ Raid Blocker [b]Protect your colony from unfair raid spawns![/b] [img]https://images.steamusercontent.com/ugc/13518632793764758490/984D84192CBA790F07F9646020A14638B027323D/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false[/img] [hr] Description Ever been frustrated by raids that spawn [b]right next to your base[/b]? This mod changes raid behavior! Enemies will no longer spawn at your walls — instead, they'll come from other, fairer locations on the map. The mod analyzes your building layout and blocks raid spawns near your base, redirecting them to a safe distance. [hr] Features [list] [*] [b]Smart raid blocking[/b] - Automatically detects your base boundaries and blocks nearby spawns [*] [b]Automatic raid redirection[/b] - If a spawn point is blocked, raids come from another direction [*] [b]Softlock protection[/b] - Won't block the last available spawn points (raids will still come) [*] [b]Visual overlay[/b] - Shows blocked and valid spawn zones on the map [*] [b]Configurable settings[/b] - All parameters adjustable in mod settings [*] [b]Debug info[/b] - Toggleable text overlay for testing [*] [b]Compatibility[/b] - Works with all raid arrival types [/list] [hr] How to Use [list] [*] Enable the mod in the Mods menu and restart the game [*] Load a save or start a new game [*] Build a base [*] Toggle the overlay via the button in the bottom-right UI bar [*] Enjoy fairer raids! [/list] [img]https://images.steamusercontent.com/ugc/13681379131807207009/D59BE8F6D7CCDC5B8BCEB1E817F676DEACE3C575/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false[/img] [hr] Settings Parameter Default Description Base Bounds Margin 20 How far to expand base bounds before checking Raid Block Radius 15 Distance from base where raids cannot spawn Min Base Size 5 Minimum buildings required to activate blocking Min Core Ratio 50% Minimum % of buildings that must be in core cluster Max Centroid Radius 50 Max distance from center to consider building part of core [hr] Technical Details [list] [*] [b]Load Order:[/b] After Harmony [*] [b]Conflicts:[/b] May conflict with mods that modify raid spawn logic [*] [b]Performance:[/b] Minimal FPS impact (caches update every 250-600 ticks) [*] [b]Language:[/b] English/Русский/Український/Français (translations welcome!) [/list] [hr] Planned Features [list] [*] Smart raid spawn blocking near your base [b]✓ done![/b] [*] Automatic raid redirection to valid spawn points [b]✓ done![/b] [*] Visual overlay showing blocked/valid zones [b]✓ done![/b] [*] Protection against softlock [b]✓ done![/b] [*] Notification when blocking is suspended [b]✓ done![/b] [*] Individual settings per raid type [*] Raid direction indicators on map [*] Blocked raids statistics tracking [*] Custom spawn zone painting (manual mode) [/list] [hr] FAQ [b]Save compatible?[/b] - Yes, safe to add/remove mid-save [b]Does it block all raids?[/b] - Only edge spawns near your base. Drop pods and special raids are not affected [b]Where do I configure settings?[/b] - Mod Settings → BetterPages → Raid Blocking Settings [b]Can I manually paint blocked zones?[/b] - Not yet, but it's definitely planned! [b]Why isn't blocking working?[/b] - Check if you have minimum buildings in your base area (configurable in settings) [b]Will this break quests?[/b] - No, only affects spawn location, not raid composition or points [b]Performance impact?[/b] - Minimal, caches update every 250-600 ticks [hr] My Other Mods [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3664953620]Dev QOL[/url] [/list] [hr] Feedback [b]If you like this mod, please leave a comment and share with friends![/b] [b]Found a bug or have suggestions?[/b] Leave a comment below! [hr] Credits [list] [*] [b]Author:[/b] seneaL [*] [b]Inspiration:[/b] Community feedback on unfair raid spawns [/list] [hr] [i]Seneal Spawn Shield - Made with ❤️ for the RimWorld community[/i]