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[AP] Skeletons, Skeletons, Skeletons!

[ko-fi.com]

Skeletons, Skeletons, Skeletons! (SSS for short) is a mod that introduces a new race of skeletons! What differenciate it from other skeleton race mods is their traits and unique way of obtaining them, as well as other features! These skele-dudes are dead, very dead, they lack any organs, feelings, or motivations. They are mostly only useful for dumb work and easy-to-get-and-handle soldiers.

This mod is meant to be used alongside Ideology, so yeah, use it.
Skeletons are meant to have 0 genes, consider that.


[1] Due to the hacky methods used to make the skeletons more...dead, issues may occur, either in vanilla or because of a mod conflict, especially when the game expects an "alive" pawn that needs eating, sleeping, mood, etc.

[2] Skeletons don't need a bedroom, or a bed, or comfort, or anything, really, take that into consideration.

Q: CE?
A: Nope

Q: Can skeletons die? How can they die?
A: Skeletons have no consciousness, so the only way to re-kill them is by destroying all body parts.

Q: Sans?
A: Sans.

Fairy for commissioning the mod!
Sovereign for the amazing artwork (textures, preview, etc), as well as the race's XML!
Modders in the modding channel in the main RW server and in the HAR server for helping me figure out how to make this race!
The file PawnExtensions.dll was updated and used from the mod "Mass Effect - Playable Geth" with the corresponding permission.
I did the coding and the rest of the XML.

[discord.gg]

[discord.gg]

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