Surgery Training Bed手术训练床
这是我学了三天XML勉强搓出的第一个模组,修bug修麻了。
作者:只会偷吃的厨师喵
这一个比较抽象的模组,由于环世界本身的机制,手术成功和手术失败都是一样会获得医疗经验,那么只要手术一直失败下去,就可以无限刷经验。本模组在杂项中提供了一个手术训练床,需要解锁电力获得,价格很便宜,特点是手术绝对失败,并且睡觉时倒扣100%舒适度。(本来想做成倒扣休息值,奈何床的休息值保底太难改了)
现在殖民者可以对囚犯反复摘取器官获得手术经验,并且手术训练床额外增加10%治疗质量保证囚犯能最快速度恢复伤口。玩家再也不用把医疗室做的破破烂烂来保证手术成功率低了。
模组基于原版,理论上不会有冲突。
This is a relatively abstract module, as the mechanism of the ring world itself, both successful and failed surgery will gain medical experience, so as long the surgery continues to fail, you can brush experience infinitely. This module provides a surgery training bed in Misc, which needs to be unlocked to obtain electricity, and the price is cheap. The feature is that the surgery will definitely fail, and it will deduct 100% comfort when sleeping. (I wanted to make it deduct rest value, but is too difficult to change the minimum rest value of the bed)
Now colonists can repeatedly harvest organs from prisoners to gain surgical experience, and the surgery training bed additionally increases treatment quality by 10% to ensure that prisoners can recover from wounds as quickly as possible. Players no longer need to make the medical room shabby to ensure a low rate of surgery.