Perfectly organized rocks? In [i]my[/i] nature? I don't think so! With this mod, chunks are given a more organic, less orderly look.
Features
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[*] [b]Performance-friendly:[/b] Negligible performance impact as the code sits dormant, just doing its thing when your save loads.
[*] [b]Scattered chunks:[/b] Stone chunks are given random offsets, rotations, and scale, all of which can be configured to your liking in the mod settings.
[*] [b]Rocky debris:[/b] To complete the look, a unique class of filth has been added: rocky debris. This filth spawns underneath both stone chunks and cliffs. Unlike normal filth, which will despawn after some time, rocky debris won't ever despawn so long as it shares a tile with a chunk/cliff.
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Compatibility
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[*] Save game compatible, you can add or remove at any time.
[*] Compatible with any chunk-adding mods that use the "StoneChunks" category.
[*] Compatible with any texture replacements (last screenshot is using [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2016436324]Vanilla Textures Expanded[/url]).
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[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2572022990][img]https://steamuserimages-a.akamaihd.net/ugc/1681520338007965666/31A48DE968746D9B2113FD41A5D80CCD46062576/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false[/img][/url]
🦉[url=https%3A%2F%2Fgithub.com%2FOwlchemist%2Fscattered-stones]GitHub[/url][github.com]
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