This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the -10C button a few times.
[img]https://i.imgur.com/oo1QJjP.gif[/img]
FAQ
[b]Q. Does this mod impact performance?[/b]
A. It's nearly free and uses preexisting calculations the game is already doing anyway for other tasks. The actual particles themselves are multithreaded. A Dubs Performance Analyzer screenshot of the profiling has been provided in the gallery above.
[b]Q. My whole base is frozen and so the effect is too much.[/b]
A. There's a mod option you can use - "Consider outdoor temperature". If you use this, the vapor fx will only show if the outdoor temperature is above freezing.
[b]Q. 1.3 support?[/b]
A. Sorry, I'm flattered by so many people being interested and wanting to use the mod in their 1.3 games, but I don't have the time or resources to manage another codebase. If someone wants to release a 1.3 fork on their own, they're more than welcome to.
Compatibility
[list]
[*] Save game compatible, as this mod does not touch your save file.
[*] No known incompatibilities.
[/list]
[i]Special shout out to [b]Mocho[/b] for the idea.[/i]
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[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2574489704][img]https://steamuserimages-a.akamaihd.net/ugc/1692777289024372098/FBA7EE79DC39FB98C06DAC9A51DD327ACFCD22DB/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false[/img][/url]
🦉[url=https%3A%2F%2Fgithub.com%2FOwlchemist%2Fsimple-fx-vapor]Github[/url][github.com]
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