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Passive Ideology Shift

Core Feature Colonists with a mood above 60% will slowly lose certainty in their old ideoligion. The happier they are (up to 100%), the faster they will naturally embrace your faction's primary ideoligion. Once their certainty reaches 0, they will happily convert. Advanced Mechanics The mod features several dynamic, customizable systems that interact with vanilla RimWorld mechanics to make conversions feel organic: - [b]Pawn Traits[/b]: Stubborn pawns (e.g. Iron-Willed) resist change and lose certainty slower, while Nervous pawns convert much faster. - [b]Leader Opinion[/b]: A pawn's social opinion of your Faction Leader matters! If they love the leader, they will convert up to 50% faster. If they hate them, they'll resist the change. - [b]Social / Peer Pressure[/b]: Being the only one of their faith in a colony full of your ideoligion will double the conversion speed. If they are surrounded by pawns of their own faith, they will support each other and resist conversion. - [b]Certainty Scale[/b]: It is harder to shake the faith of a strong believer (high certainty), but a pawn already suffering a crisis of faith (low certainty) will be swayed much faster by good moods. - [b]Catharsis Buff[/b]: If a pawn is experiencing "Catharsis" after a mental break, their vulnerability to ideological change doubles. Mod Settings Fully customizable! By default, the mod checks once an in-game day (performance friendly). You can adjust: - The base rate of certainty loss. - How often the game checks for conversions. - Toggles to enable or disable any of the 5 advanced mechanics mentioned above. - A master switch to enable/disable passive mood conversion entirely. Compatibility Extremely safe and lightweight. Does not use Harmony patches, avoiding conflicts entirely. Can be safely added or removed mid-save.