Anti-Blight and Firefoam Dispensers
[b][i]Reloadable, reusable anti-blight and firefoam dispensers. And a chemical IED trap.[/i][/b]*
[b]📦 Overview[/b]
● Anti-blight dispensers detect blight within 5 tiles, release a 7.5-tile fume explosion, and clear all blight inside.
● Firefoam dispensers release firefoam when triggered.
● Chemical IED traps detonate anti-blight fumes on contact.
● Both dispensers can be reloaded with up to 5 canisters.
⋈ One canister is used per activation (blight detection, fire detection, or manual trigger).
⋈ When damaged, dispensers explode with all stored fuel and are destroyed.
💡Dispensers can be triggered by shooting, acting as lethal or non-lethal traps, drug sprayers, or crowd control devices.
[b]🩺 Health Effects[/b]
● Pawns inside the blast radius with breathing capacity get a [b]mild hediff[/b] by default.
● Clears within a few hours.
● Fully configurable in mod settings: can be removed, made anesthetic, or lethal.
[b]🛠 Research & Crafting[/b]
● Anti-blight dispenser Requires [b]Drug Production[/b] + [b]Smithing[/b]
⋈ Anti-blight canisters → Crafted at [b]Drug Lab[/b] (Herbal Medicine + Neutroamine)
● Firefoam dispenser Requires [b]Firefoam[/b] + [b]Smithing[/b]
⋈ Firefoam canisters → Crafted at [b]Smithy[/b] (Steel + Silver)
☠︎ Chemical IED → 2x Anti-blight canisters, requires [b]IEDs[/b]
[b]⚙ Mod Settings ⚙[/b]
Default: Cures newly blighted plants + mild pawn hediff.
[b]Effect on plants:[/b]
⚙ Fungicide → Kills the blight and saves the plant.
⚙ Fungostatic → Halts the blight but the plant’s already toast.
⚙ Gradual → Fungicide below threshold, Fungostatic above.
☠︎ Toxic → Kills all plants in radius, blighted or not.
[b]Effect on pawns:[/b]
⚙ Hediff: None | Mild mod hediff | Anesthesia.
☠︎ Toxic: Base game toxic buildup, will [b]kill[/b] at 100%.
🌀 [b]Optional Chaos during binges ([u]Experimental[/u]):[/b]
⚙ No effect
⚙ Dispenser pops satisfy addiction
⚙ Pawns on drug binges actively seek and trigger dispensers
[b]🧩 Compatibility[/b]
● Safe to add to existing saves.
● Removing with dispensers on the map causes a one-time error; saving again will clear it.
[b]✒️ My other mods: [/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3559711608][b][i]Blast Forge[/i][/b][/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3367738537][b][i]Circuit Breaker[/i][/b][/url]