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Halflings of the Moot (Continued)

Original mod by Xazil [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2274195812]https://steamcommunity.com/sharedfiles/filedetails/?id=2274195812[/url] If the original author requests it, I will remove this update. -- 1.5 : No longer explicitly requires JecsTools. Required components are included in this mod for halfling hediffs (less likely to mental break, more hungry, etc.) 1.4 : No longer explicitly requires JecsTools, but you won't get a few of the halfling hediffs (less likely to mental break, more hungry, etc.) unless you're using it. --- Original mod notes (1.3): V1.1.0 24-Aug-21 Adds Warhammer style Halflings to RimWorld. Small humanoids that are fond of food and usually good with a bow. Their small frames requires their own clothes which are focused towards a Warhammer Fantasy level of technology. The Moot is a province of the Empire known for its farmlands and quality of produce. Includes: - Playable Halfling race - Starter Halfling scenario - The Moot as a faction - Halfling apparel Requires: Harmony [If you run mods, you're most likely running this] JecsTools [no longer explicitly required] HugsLib [not sure if really needed; let me know?] Humanoid Alien Races [REQUIRED] Rimhammer - The End Times [Optional] Thanks to: SickBoyWI for Rimhammer inspiration and which this is meant to expand. Jecrell for Lord of the Rims - Hobbits and his tools and tutorials. Games Workshop for a great setting. J.R.R. Tolkien for Lord of the Rings which set all this in motion. ==== Change Log 1.0.0 ==== Initial release ==== Change Log 1.0.1 ==== Bug fixes ==== Change Log 1.0.2 ==== Compatibility with Rimhammer magic items and jewelry added with thanks from SickBoyWI ==== Change Log 1.1.0 ==== Added support for 1.3 and minor typos