Halflings of the Moot (Continued)
Original mod by Xazil
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2274195812]https://steamcommunity.com/sharedfiles/filedetails/?id=2274195812[/url]
If the original author requests it, I will remove this update.
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1.5 : No longer explicitly requires JecsTools. Required components are included in this mod for halfling hediffs (less likely to mental break, more hungry, etc.)
1.4 : No longer explicitly requires JecsTools, but you won't get a few of the halfling hediffs (less likely to mental break, more hungry, etc.) unless you're using it.
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Original mod notes (1.3):
V1.1.0 24-Aug-21
Adds Warhammer style Halflings to RimWorld.
Small humanoids that are fond of food and usually good with a bow.
Their small frames requires their own clothes which are focused towards
a Warhammer Fantasy level of technology.
The Moot is a province of the Empire known for its farmlands and quality
of produce.
Includes:
- Playable Halfling race
- Starter Halfling scenario
- The Moot as a faction
- Halfling apparel
Requires:
Harmony [If you run mods, you're most likely running this]
JecsTools [no longer explicitly required]
HugsLib [not sure if really needed; let me know?]
Humanoid Alien Races [REQUIRED]
Rimhammer - The End Times [Optional]
Thanks to:
SickBoyWI for Rimhammer inspiration and which this is meant to expand.
Jecrell for Lord of the Rims - Hobbits and his tools and tutorials.
Games Workshop for a great setting.
J.R.R. Tolkien for Lord of the Rings which set all this in motion.
==== Change Log 1.0.0 ====
Initial release
==== Change Log 1.0.1 ====
Bug fixes
==== Change Log 1.0.2 ====
Compatibility with Rimhammer magic items and jewelry
added with thanks from SickBoyWI
==== Change Log 1.1.0 ====
Added support for 1.3 and minor typos