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Anthro Race

Adds anthropomorphic furry animal beings into the game, as simple as that. Now you can play with some canine people, avian people , feline people, and reptile people. That or do the ye'olde Rimworld of makin' chairs outta them. Featuring: - 8 Types of Canine heads - 7 Types of Feline heads - 8 Types of Avian heads - 9 Types of Scalie heads - 6 Types of Fish heads - 5 Types of Rabbit heads - 5 Types of Mustilids - 3 Types of Rodents - 6 Types of Bovid heads - 1 Raccoon - 1 Opossum - 2 Avali - 2 Synths - 2 Protogens - 1 Sergal - 3 Arthropods - 2 Bats - 2 Horses - 2 Amphibians? - 2 Skull Creatures?? Each shape of heads have 3 variant of eyes, dot eyes, oval eyes and slanted eyes So you can say there's about 231 unique-ish head types for your colonists :D Requires Humanoid Alien Races 2.0, remember to load that before this one. Artwork by R-MK .w.)b Special Thanks to - DigitalHare - NightGarux - Maru Whilby - Bjorn0411 - Zaljerem - DakkPasserida - Arakk [Update to 1.6] Big thanks to Arakk for keeping this mod working. The old scenario has been removed, and anthros will now naturally generate when randomizing your colonists. Use the drop-down next to the 'randomize' button when generating a colonist to guarantee generating a specific type of anthro!