Adds anthropomorphic furry animal beings into the game, as simple as that.
Now you can play with some canine people, avian people , feline people, and reptile people.
That or do the ye'olde Rimworld of makin' chairs outta them.
Featuring:
- 8 Types of Canine heads
- 7 Types of Feline heads
- 8 Types of Avian heads
- 9 Types of Scalie heads
- 6 Types of Fish heads
- 5 Types of Rabbit heads
- 5 Types of Mustilids
- 3 Types of Rodents
- 6 Types of Bovid heads
- 1 Raccoon
- 1 Opossum
- 2 Avali
- 2 Synths
- 2 Protogens
- 1 Sergal
- 3 Arthropods
- 2 Bats
- 2 Horses
- 2 Amphibians?
- 2 Skull Creatures??
Each shape of heads have 3 variant of eyes, dot eyes, oval eyes and slanted eyes
So you can say there's about 231 unique-ish head types for your colonists :D
Requires Humanoid Alien Races 2.0, remember to load that before this one.
Artwork by R-MK .w.)b
Special Thanks to
- DigitalHare
- NightGarux
- Maru Whilby
- Bjorn0411
- Zaljerem
- DakkPasserida
- Arakk
[Update to 1.6]
Big thanks to Arakk for keeping this mod working.
The old scenario has been removed, and anthros will now naturally generate when randomizing your colonists.
Use the drop-down next to the 'randomize' button when generating a colonist to guarantee generating a specific type of anthro!