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Ghost Gear

[h1]Overview[/h1] V1.1 Ultra tech shielded armour with unique "ghosting" capabilities, defensive proximity burst, caltrops pods, grappling hook and high tech rail weapons using neuro-toxins and shuriken ammunition. Haywire tech, effective against mechanoids. It is provided as an expansion mod for RimPlas that makes use of the advanced material options provided. [h1]Mod Details[/h1] Details for this mod are provided in a PDF Document: [url=https://1drv.ms/b/s!Au3GsmKyQkDYivld9ATGSE6toE-jaw?e=ABY4KR]Ghost Gear Notes[/url] [h1]Mod Compatibilities[/h1] *** Subject to conversion *** [b]Camouflage and Stealth[/b] - enables both passive and active camouflage on Ghost Gear power armour. [b]Diseases Overhauled[/b] - Nerve Antitoxin can be used to cure Lymphatic mechanites. [b]Industrialisation[/b] - Galena can be deep mined and smelting recipes for lead provided for the electric arc furnace. [b]Medical Supplements[/b] - Ethyl Mercury used as an optional neurotoxin precursor, Antinites will cure nerve toxin. [b]Rimatomics[/b] - Power Armour helmet will provide some radiation protection. [b]Tactical Charge Gear[/b] - Additional delivery systems for Haywire tech. [b]Utility Supplements[/b] - Mind killer liquid can be used as an optional neurotoxin. [b]VFE - Production[/b] - Dedicated fabrication bench will make use of add-ons/attachments. Includes native Multiplayer support. The mod is not currently patched for CE at this time. [h1]Credits[/h1] Oskar Potocki - Power armour and weaponry artwork. [h1]Github[/h1] https://github.com/PeladorRW/GhostGear [h1]Pelador's Discord[/h1] https://discord.gg/CFNP26C [h1]V1.1 Collection[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2012817741 (CC BY-NC-SA 4.0)