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The Eliksni (Continued)

*** NOTICE *** I don't currently have a lot of interest in updating race mods I don't personally use or have an vested interest in. It is likely a great many of these mods will not see a further update. Anyone is welcome to take what I have posted and continue it further. Please credit the original author (crediting me is not necessary but a mention of my custodianship is always appreciated). Thank you for your understanding. *** END NOTICE *** Original mod by dddave [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2739072546]https://steamcommunity.com/sharedfiles/filedetails/?id=2739072546[/url] If the original author requests it, I will remove this update. -- See original mod page for more detail. -- Original mod notes (1.3): Oh boy, here it is an Eliksni or Fallen race mod containing o so much. Armors, weapons, models, servitors you name it we probably don't have it but we still got some cool stuff. Most importantly however is that none of this could be possible without the very talented JangoD'soul, check out his work and don't annoy them too much. For now this race works like any other bar a few different stats and servitors being, well robots lacking sleep or food Much, MUCH more is planned, Siva themed armor and weapons, an overhaul to their food system switching it entirely to either, a skiff transport that's art is done but still needs coding and more. I freaking love the Eliksni, everything about them really but I'd love to hear what you want and look out for more. If your looking for where the gear is btw vanilla research ChargedShot and LongBlades for the weapons while the apparel is under Fabrication. It'll have its own research tab in a future update. AND of course all rights reserved to Daddy Bungo due to this being their intellectual property and all but please don't hurt me.