[YH]Tech - Practical Items
Program: NightOcean
Artist: Ancot
Added some practical justice small items, now available:
Emergency Life Support (implant) : When the colonizer is supposed to die, the emergency life support device is activated, the device is destroyed, and two health states are added:
1. life and death speed: lasts 1 hour, pain x0, inhibition coefficient x0, as long as the body structure can run, the villain can stand up, 1 hour is enough to run out from the battlefield;
2. Edge of life and death: for 24 hours, as long as the state exists, the villain will not die, as long as the injury is restored to the death line within 24 hours, the villain can escape death.
Emergency Teleport Devices (implants) : need to be used with skip beacons. The pawn installed an emergency teleport device can be bound to the skip beacon, the effect is that when the pawn is attacked and downed, it will be skipped to the vicinity of the skip beacon, increasing the mental entropy by 30, and the emergency teleport device will enter a day of cooling;
Note: Active teleportation will only be triggered if pawn downed as a direct result of an attack or are attacked again after downed, not if pawn downed because of pain or bleeding.
Trait Transferor (item) : requires a persona core to make, can store, copy, transfer traits. No limit on the number of uses;
Backstory Transferor (item) : requires a persona core to create, can store, copy, transfer the backstory. No limit on the number of uses;
Book of Inspiration (item): need the original three kinds of books each, can be directed to inspire, disposable items;
Anxiety Forgetting Device (item): need to comfort transmitter production, can remove positive and negative emotions, can be recharged;
Vanometric Mech Reactor (implants) : The use of mechanoids, so that the power consumption of the mechanical body reduced to 0;
Consciousness Core (implants) : the use of mechanoids, so that the bandwidth of the mechanical body down to 0;
War Fever Device (implants) : can temporarily greatly improve the ability to long-range attack, but also has serious side effects;
Gene Segregator (item): A random gene segregatorout of a genepack containing multiple genes;
Short-Term Excess Skill Neurotrainer (item): Increase a colonizer's skill to level 20 for one day, then return to the original level after one day;
Addiction transferor (item) : can transfer the addictive state to other non-addictive pawns;
It is highly recommended that you adjust the mod Settings to suit your play style.
Thanks to Ancot, the author of the Kiiro and Milira MOD, for their stickers, so why not try Kiiro and Milira (cats and angels are so cute).
Updated on June 12th:
1. Fixed the issue where the Settings of the BookOfInspiration and the Anxiety Forgetting Device could not be saved.
2. Adapted to 1.6 (not fully tested).
Updated on December 29 2024:
1. Added the addiction transferor.