Adds in a deployable burnout micro-turret.
Acquirable through either a utility pack, or a bionic ability.
The micro-turret fires an extra shot per burst than a mini-turret and fires quicker, but lacks the same robustness and range. It will also burn out after 12 hours of operation.
Turrets deployed from a kit may return up to one of the three industrial components needed to field them. While Turrets assembled from a gunslinger bionic arm will never yield back resources.
Enemies that can carry broadshield or other utility packs may very rarely have a chance to carry a turret kit instead.
Instead of normal explosions, micro-turrets sometimes go out with tiny EMP blasts.
Comes with some custom sounds. (Including a very subtle TF2 reference.)
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2925172029]Includes a bonus patch for Persona Mechanoid Pawns, allowing the gunslinger arm to be installed onto them.[/url]
There's More?!:
[list]
[*] Looking to scramble some turrets or brain implants? What better mech than the [b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2983719211] Scrambler Mechanoid![/url][/b]
[*] If you're looking for a mechanoid themed race you should check out my other mod[b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2925172029] Persona Mechanoid Pawns![/url][/b]
[*] Want to correct some of the challenge around acquiring mechanoids? Try out my other mod [b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2945753581] Mechanitor Balance Tweaks![/url][/b]
[/list]
[i]If you enjoy the mod, consider rating it up![/i]
[i] Version changes are posted in workshop item "Change Notes"[/i]
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