Hyacinth's Mechanoid Addon - GD MK3
Does the original mechanoids feel completely inadequate to fight? Tired of dealing with plasteel delivery every day? Then come and try this.
Adjusted the strength of the original version of all mechanoids, adding several new mechanoids, so that your battle with the mechanoid is full of greater challenges ... with more lucrative rewards.
Featuring 7 new mechanoid unit types:
- Recon scyther
- Marine lancer
- Cataphract centipede
- Firefly
- Scyther in black
- Lancer in black
- Apocriton in black
[b]ATTENTION:[/b]
These extremely strong mechanoids may require you to use some of the more "unfair" mods to check them.
[b]This mod is linked to reinforced mechanoid 2 mod,[/b] if you load reinforced mechanoid 2, then the mechanoids in it will be enhanced as well. For this you need to place this mod behind it.
FAQ:
[b]Q: Compatible with existing saves?[/b]
A: Yes.
[b]Q: Can this work without Royalty DLC?[/b]
A: No. The appearance and proper execution of many mechanoids and functions require the Royalty DLC.
[b]Q: Can this work without Biotech DLC?[/b]
A: No.
[b]Q: CE?[/b]
A: No. Since I don't really like playing with combat extended, I may need someone else to help me make a compatibility patch.
Compatibility:
- Reinforced Mechanoids 2
- Alpha Mechs
- The Ancient Celestiall
- Aerocraft Framework
- Muzzle Flash
- Mechanoid Modifications
[b]Incompatibility:[/b]
Combat Extended: *smile*
Update Log:
2023/2/8 Added new skills to apocriton, added the ability to manually summon the arrival of the black mechanoids props, requires precision armor plate crafting.
2023/2/12 Added mechanitor control chip, which significantly increases a mechanitor's control distance. The skill level of fabricor and paramedic has been developed to 18.
2023/2/25 Added Apocriton in black, a powerful and terrifying enemy.
2023/3/14 Can generate Recon Scyther, Marine Lancer, Cataphract Centipede now. Added the linkage content with The Ancient Celestial.
2023/3/19 Added psychic radio which can affect colonists' psychic sensitivity.
2023/3/29 Added Giant Cluster series mission.
2023/4/29 Added mosquito, a mechanoid that can morph into an air fighter. Requires aerocraft framework as a pre-requisite.
2023/5/13 Added the linkage content with Alpha Mechs.
2023/5/19 Added Mechanitor's black suits.
2023/5/22 The Mechanoids will now receive a full enhancement when the colony's wealth exceeds 1 million. This option can be turned off in the mod settings.
2023/6/9 Added a light mechanoid called Observer, which can increase allies' shooting range.
2023/9/6 Modified the design of the Monitor Radar so that it will now fail due to EMP damage. Expanded the map size for giant clusters.
2023/9/13 Cataphract centipede now needs to reboot its persona data when drafted.
Load order:
Vanilla Expanded Framework
Vanilla Faction Expanded - Mechanoid
[b]Reinforced Mechanoids 2[/b]
[b]Alpha Mechs[/b]
This Mod
[b]Other mods related to mechanoids[/b]
Credits:
Rimworld by Tynan
VEF by VETeam
MoHAR by Gouda quiche
Older versions of this mod:
Glitterworld Destroyer MK1: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2759561742]https://steamcommunity.com/sharedfiles/filedetails/?id=2759561742[/url]
Glitterworld Destroyer MK2: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2797644455]https://steamcommunity.com/sharedfiles/filedetails/?id=2797644455[/url]
Any suggestions posted in the comments section are always welcome.
Enjoy your life.