Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Field Medic [1.0-1.6]

[b][07/02/2025] The version for 1.6 has additional feature change. Non-downed pawns and in-bed pawn can now be stabilized. 1.5 and earlier retains old behavior. [/b] [01/22/2019] Combat Extended 1.0 has been released. Since Field Medic's code was ported from CE's stablization code, please unload Field Medic if you wish to use Combat Extended. Have fun with CE ;) (I'm going to) This mod of Rimworld adds the functionality to temporarily patch up bleeding pawns in the field. The patch expires after a while, so you still need to give the pawn more formal heals, but this buys you time. Credits Most code are ported from NoImageAvailable/CombatExtended, so great thanks to NoImageAvailable for releasing his code under CC-BY-NC-SA-4.0. I used Chicken Pluckster's Outfit Creation Kit ( [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1114369188]https://steamcommunity.com/sharedfiles/filedetails/?id=1114369188[/url] ) to create the Medic Bag sprite. Thank you CP, the templates are super useful. How does it work? * New apparel: Medic Bag. * Costs 30 cloth, 5 med, and 2 components to make ... ... on tailor table ... after you've researched Medicine Production. * The colonist needs to have 5 crafting and 4 medical skills. * Raiders will not spawn with medic bags. Traders may have medic bags in stock. * A pawn needs to wear the medic bag to use it. * It occupies waist layer, covering the torso, thus it shouldn't conflict with most apparels. * The pawn needs to be downed, not in a bed, and is bleeding to be stabilized by a Medic-Bag-wearing pawn. * For Rimworld 1.6 and above, the pawn does NOT need to be down, and CAN be in a bed. * The helper's medical tend quality affects how effective the stabilization is. * Stabilizing each bleeding part costs 3-8% of the bag, depends on the original amount of bleeding. The bag can cause "Tattered apparel" just like any other apparels. Localized for Chinese(S/T) Known Issue * [1.3] The UI icon for the bag (e.g. in the Gear tab) will have its chosen color (default grey at (94,96,103)) painted over the whole bag, including the blue cross. It is due to how Rimworld renders UI icon, thus I can't do much about it. GitHub Release [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fflyfire2002%2FRimworldFieldMedic%2Freleases%2Flatest]https://github.com/flyfire2002/RimworldFieldMedic/releases/latest[/url] License As mentioned above, CC-BY-NC-SA-4.0. Mention both NoImageAvailable and me :) B19 Version: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1536180071]https://steamcommunity.com/sharedfiles/filedetails/?id=1536180071[/url]

Зависимости мода

Логотип мода

Harmony

Плагины

Логотип мода

Army Group B

Загрузить 2.8 MB