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Bulk Carrier Train Car w/ JKnuckle

From the workshops of JodianGaming comes a heavy hauler for all your delivery needs. This basic bulk carrier has been designed to carry up to 4,158 items with no muss or fuss. Weather you decide to ship ores or fish, this hauler is fully capable of moving them wherever you need. I have installed an unloading system into the train car, which will dump it's contents directly under it, however in order to load the train car you'll need some kind of vehicle to pour the items into the top (like a real bulk train car). --------------------------------------------- JKNUCKLE CONTROL SYSTEM --------------------------------------------- To give more of a simulation feel to my train system, I developed a unique "knuckle" and microcontroller combination that allows all of my JKnuckle train cars and engines to literally "speak" to each other. This system works on a Master/Slave control scheme, where the "Master" vehicle sends out the commands and the "Slave" vehicles obey the commands. It's important to note that you can only have ONE train car/engine set as the "Master" in the train consist, or weird stuff will happen (just like in real life). To prevent such errors all JKnuckle enabled train engines/cars are set to "Slave" mode by default, and only engines will have the option to be switched to "Master" at the conductor seat. So what does this actually mean for you? Well, if you have a train with 3 engines, you can use the "Master" engine to control the brakes, throttle, and reverse toggle of the other 2 engines. The "Master" engine will also control the brakes of any JKnuckle train cars you have attached to it. The train knuckles always search for a valid signal along the train consist, so it doesn't matter where you install the "Master" train engine, it should be able to control the entire train consist so long as all cars use the JKnuckle system. Happy training!