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Survival Expanded - Desert Dreams

Even with zero available resources all hope is not yet loss. The desert is a sun-scorched world of hostilities, build a sand shelter, create evaporation holes to bring down the heat, try to find whatever may be edible because water is no where to be found. [img]https://i.imgur.com/MkPhD2V.png[/img] The core ethos of these independent mods is "Survival, not Thrival". It will give the tools needed to not starve or parish from environmental factors. Thriving will be up to the player and the other mods they bring along the way. ZARS was created in B19 well before some of the more notable favorite mods such as Vanilla Expanded Framework, and it's time to adjust accordingly. [img]https://i.imgur.com/vZjI1LH.png[/img] Desert Survival This is the desert portion of the original ZARS mod. It's still in alpha, as I'm fine tuning the game balance. A few key differences from ZARS: - Sand Doors to go with Sand Walls that are compatible with vanilla walls and doors. - Evaporation Holes are free and have the original mechanic of cooling down your sand dwelling. - Unlike Arctic Paradise you cannot obtain water for nutrition. - Small cacti can drop agave fruit. - Build small insect hives on sand for survival source of jelly. [img]https://i.imgur.com/IJTPdFN.png[/img] Rapid Updates for 1.5 Unstable This one shouldn't break as much as Arctic Paradise or Bare Essentials. At least not until Salty Serenity. - Balanced the small hive a bit, 2 can feed 1 colonist per day... barely. To Do - Unsure, some ideas are reserved for other mods. [img]https://i.imgur.com/riDbTFI.png[/img] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.patreon.com%2Fdracoix][img]https://i.imgur.com/zGqZ7np.png[/img][/url][www.patreon.com]